VirtualMotionCapture VS ViRe

Compare VirtualMotionCapture vs ViRe and see what are their differences.

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VirtualMotionCapture ViRe
2 5
774 185
- -
7.1 0.0
4 months ago 21 days ago
C# C#
MIT License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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VirtualMotionCapture

Posts with mentions or reviews of VirtualMotionCapture. We have used some of these posts to build our list of alternatives and similar projects.
  • Quick Question About VR and Model Tracking
    1 project | /r/vtubertech | 20 Feb 2022
    Virtual Motion Capture is another free option which allows you to add your VRM model into the software and use your VR headset's trackers to move your model (Granted I prefered Liv's movements more). If you pay for their Japanese Paitron-like thing (300 yen, around $2.5 dollars) you'll gain access to the ability to send that tracking data over to vSeeface which would be preferable as neither of these two softwares provide bone physics or other customization that vseeface allows.
  • Full Body Tracking
    1 project | /r/VirtualYoutubers | 16 Apr 2021
    I suspect she is most likely uses something like Vseeface or VirtualMotionCapture (which integrates into VSeeface) and then loads that into her character app. Unfortunately the exact app might not be known. The character modeller for the new 3d model is jjinomu, who works in VRM format. Which means it's possible it could be anything from Unity to Luppet, VRoid Studio and some others. (Odds are though it's an off the shelf solution, as few vtubers are doing Unity/Unreal specific work.)

ViRe

Posts with mentions or reviews of ViRe. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-28.

What are some alternatives?

When comparing VirtualMotionCapture and ViRe you can also consider the following projects:

EasyVirtualMotionCaptureForUnity - VMCProtocol Receiver asset for Unity. Easy to use! / バーチャルモーションキャプチャーなどVMCProtocolを受信してUnityに反映するスクリプトです。

Kerbal-VR - An add-on for Kerbal Space Program (KSP) to enable virtual reality.

VRigUnity - VRM hand tracking using mediapipe

MapsSDK-Unity - This repository contains samples, documentation, and supporting scripts for Maps SDK, a Microsoft Garage project.

OpenVR2Key - Simulates key presses from SteamVR input

open-brush - Open Brush is the open source, community led evolution of Tilt Brush! Forked from https://github.com/googlevr/tilt-brush

InputSystem - An efficient and versatile input system for Unity.

Space-Engineers-VR - 🖥 A plug and play Space Engineers VR mod featuring motion controls, 6 DOF and more!

EditorXR - Author XR in XR

arc-vr - ARC-VR is a Unity framework/toolbox intended for the development of psychology studies in VR

BoxVR-Playlist-Manager - A Windows based playlist manager for the VR fitness game BoxVR

PatreonDownloader - Powerful tool for downloading content posted by creators on patreon.com. Supports content hosted on patreon itself as well as external sites (additional plugins might be required).

SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
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