Cheap MO Cap? is that even a thing?

This page summarizes the projects mentioned and recommended in the original post on reddit.com/r/unrealengine

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  • MegaMocapVR

    A SteamVR powered mocap solution for Unreal Engine

    VRMocap: A VR-based system. I haven't actually tried this one because it requires Vive tracker pucks, which I don't have, but it looks like the most fully-featured inexpensive option.

  • ViRe

    A open-source VR mocap studio built in Unity

    ViRe: Another VR system. Only tracks head and hand positions, but that means you can use it with a basic VR system. Results are a bit janky, but useable. If you need more than the very limited head/hand tracking, you'll have to supplement it with another animation source.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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