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Top 15 C# virtual-reality Projects
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open-brush
Open Brush is the open source, community led evolution of Tilt Brush! Forked from https://github.com/googlevr/tilt-brush
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PumkinsAvatarTools
A toolbox for easily setting up VRChat avatars in Unity. Adds functionality to the editor and automates some of the tedious tasks.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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Unity-Oculus-echo3D-demo-VR-Zoo-Explorer
A VR experience of a zoo with echo3D and Oculus Quest in Unity
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disco-queen-dancing-fever
VRJam 2022 submission. A DDR-inspired VR game, featuring Vive Tracker support, and custom songs!
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
Project mention: Squarespace Enters Definitive Agreement to Acquire Google Domains Assets | news.ycombinator.com | 2023-06-16Wasn’t developed in-house.
Open sourced 3 years ago. https://openbrush.app
you can use Pumkin's Avatar Tools https://github.com/rurre/PumkinsAvatarTools
Project mention: Can anyone recommend a cheap way to motion capture with unity? | /r/learnVRdev | 2023-06-02Not sure if it's still active, but you could check out ViRe: https://github.com/TrackLab/ViRe
Project mention: Ask HN: Yo wants to build a game, I'm lost. What can I do? | news.ycombinator.com | 2024-01-17You are welcome to use the framework I made. It's called ICVR - Island Collective Virtual Reality. It is a Unity-based framework and has all the modules for creating a simple running, jumping, throwing type mechanics. It is designed for VR and PC and works on standalone devices (Quest 2 type). As a demo, i made a tenpin bowling simulator that is discoverable on the interwebs.
https://github.com/willguest/ICVR
If you pair it with another (also FOSS) repo, you can self-host it on the Internet Computer. That means cutting out fees from hosting providers and has security built in. This is not a requirement, but it's quite snazzy.
I am fairly busy person, but would be happy to give pointers. The setup in Unity is also automated and, to get a simple scene going, no coding is necessary. There are a bunch of assets to get started there too. If, as you say, you are already a dev, this wouldn't be much of a learning curve for you.
C# virtual-reality related posts
- VR painting recommendations?
- Can anyone recommend a cheap way to motion capture with unity?
- Replacing an avatar model in Unity with minimal effort
- HELP please
- Open-Source VR projects
- Free vr painting/drawing app?
- What’s the 2023 contemporary way to Unity -> WebXR?
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A note from our sponsor - WorkOS
workos.com | 24 Apr 2024
Index
What are some of the best open-source virtual-reality projects in C#? This list will help you:
Project | Stars | |
---|---|---|
1 | open-brush | 740 |
2 | PumkinsAvatarTools | 695 |
3 | UnityPlugin | 507 |
4 | Kerbal-VR | 174 |
5 | ViRe | 161 |
6 | radegast | 60 |
7 | EyeTrackingKeyboard | 41 |
8 | BendyVR | 29 |
9 | VirtualGraspSDKDemos | 19 |
10 | SharpQuill | 10 |
11 | Virginia-Philosophy-Reality-Lab | 6 |
12 | Unity-Oculus-echo3D-demo-VR-Zoo-Explorer | 5 |
13 | Kowloon-Unity-Client | 4 |
14 | ICVR | 2 |
15 | disco-queen-dancing-fever | 0 |
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