InputSystem VS VirtualMotionCapture

Compare InputSystem vs VirtualMotionCapture and see what are their differences.

InputSystem

An efficient and versatile input system for Unity. (by Unity-Technologies)

VirtualMotionCapture

VRゲーム中にモデルをコントロール (by sh-akira)
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InputSystem VirtualMotionCapture
6 2
1,395 745
1.0% -
9.3 8.5
6 days ago 26 days ago
C# C#
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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InputSystem

Posts with mentions or reviews of InputSystem. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-22.
  • Is it possible to use the new Input System in version 2017.1.2.p3?
    1 project | /r/Unity3D | 26 Jun 2023
  • Errors when installing Input System
    1 project | /r/Unity3D | 15 Aug 2022
    Just dropping the link if anyone else ends up with a similar problem
  • I ported our game to Linux, here's how much we sold!
    1 project | /r/linux_gaming | 6 May 2022
    There's been 1 linux specific bug where Unity InputSystem failed to detect the correct keyboard layout for a user on Ubuntu 18.04 LTS. This was only when retrieving the key to display, and didn't affect how the game was played. I was going to write an issue, but never got around to installing Ubuntu (I run manjaro) and making a repro. Interestingly the user didn't have the issue when using Proton with the game.
  • Issues with World-Space UI and Locked Cursor
    1 project | /r/Unity3D | 13 Apr 2022
    I did some research, and a few small people have had this problem. I found a supposed 'fix' on the Unity InputSystem GitHub page here which claims to solve the problem. I cloned the repo, added the package to my project and began using the InputSystemUIInputModule on my EventSystem, however, even with the fix added, it's still not working.
  • Input System - No Definition For WasPressedThisFrame()?
    1 project | /r/Unity3D | 14 Mar 2022
    If you go to the github for it, it exists, line 1149 https://github.com/Unity-Technologies/InputSystem/blob/develop/Packages/com.unity.inputsystem/InputSystem/Actions/InputAction.cs
  • Trying to learn DOTS..
    3 projects | /r/Unity3D | 22 Jan 2022
    On the GitHub of unity themselves, they have a repository with some samples. https://github.com/Unity-Technologies/InputSystem/tree/develop/Assets/Samples these are a few ways to use the system, I think they also had a different project but not sure on that.

VirtualMotionCapture

Posts with mentions or reviews of VirtualMotionCapture. We have used some of these posts to build our list of alternatives and similar projects.
  • Quick Question About VR and Model Tracking
    1 project | /r/vtubertech | 20 Feb 2022
    Virtual Motion Capture is another free option which allows you to add your VRM model into the software and use your VR headset's trackers to move your model (Granted I prefered Liv's movements more). If you pay for their Japanese Paitron-like thing (300 yen, around $2.5 dollars) you'll gain access to the ability to send that tracking data over to vSeeface which would be preferable as neither of these two softwares provide bone physics or other customization that vseeface allows.
  • Full Body Tracking
    1 project | /r/VirtualYoutubers | 16 Apr 2021
    I suspect she is most likely uses something like Vseeface or VirtualMotionCapture (which integrates into VSeeface) and then loads that into her character app. Unfortunately the exact app might not be known. The character modeller for the new 3d model is jjinomu, who works in VRM format. Which means it's possible it could be anything from Unity to Luppet, VRoid Studio and some others. (Odds are though it's an off the shelf solution, as few vtubers are doing Unity/Unreal specific work.)

What are some alternatives?

When comparing InputSystem and VirtualMotionCapture you can also consider the following projects:

XboxKeyboardMouse - Keyboard and mouse for Xbox One streaming on Windows

ViRe - A open-source VR mocap studio built in Unity

unity-webxr-export - Develop and export WebXR experiences using Unity WebGL

EasyVirtualMotionCaptureForUnity - VMCProtocol Receiver asset for Unity. Easy to use! / バーチャルモーションキャプチャーなどVMCProtocolを受信してUnityに反映するスクリプトです。

GoogleVR_Unity_Setup_Demo - Scene used in the tutorial to show how to install Google Cardboard's SDK into Unity and how to test Raycasts, Physics, movements and collisions

OpenVR2Key - Simulates key presses from SteamVR input

UniSense - The Unity extension for DualSense controller

VRigUnity - VRM hand tracking using mediapipe

com.unity.multiplayer.docs - Open Source documentation for Unity Multiplayer, which includes Netcode for GameObjects, the Unity Transport Package, Multiplayer Tools and Educational references and Sample Games such as Boss Room.

EditorXR - Author XR in XR

BoxVR-Playlist-Manager - A Windows based playlist manager for the VR fitness game BoxVR