Galaxy-Simulation VS CHRONO

Compare Galaxy-Simulation vs CHRONO and see what are their differences.

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Galaxy-Simulation CHRONO
1 7
23 2,065
- 2.8%
7.6 9.9
about 1 month ago 6 days ago
ShaderLab C++
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Galaxy-Simulation

Posts with mentions or reviews of Galaxy-Simulation. We have used some of these posts to build our list of alternatives and similar projects.

CHRONO

Posts with mentions or reviews of CHRONO. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-16.

What are some alternatives?

When comparing Galaxy-Simulation and CHRONO you can also consider the following projects:

SWIFT - Modern astrophysics and cosmology particle-based code. Mirror of gitlab developments at https://gitlab.cosma.dur.ac.uk/swift/swiftsim

Bullet - Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

cas - Cellular Automata Simulator

PhysX - NVIDIA PhysX SDK

GalaxyCollision - This Python project's goal is to model the collision of multiple galaxies through the use of an optimized N-Body problem engine.

Simbody - High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.

GalSim - The modular galaxy image simulation toolkit. Documentation:

ODE

JoltPhysics - A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.

Box2D - Box2D is a 2D physics engine for games

mujoco - Multi-Joint dynamics with Contact. A general purpose physics simulator.

Chipmunk - A fast and lightweight 2D game physics library.