Galaxy-Simulation VS cas

Compare Galaxy-Simulation vs cas and see what are their differences.

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Galaxy-Simulation cas
1 1
23 28
- -
7.6 5.1
about 1 month ago 7 months ago
ShaderLab Java
MIT License GNU Affero General Public License v3.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Galaxy-Simulation

Posts with mentions or reviews of Galaxy-Simulation. We have used some of these posts to build our list of alternatives and similar projects.

cas

Posts with mentions or reviews of cas. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Galaxy-Simulation and cas you can also consider the following projects:

SWIFT - Modern astrophysics and cosmology particle-based code. Mirror of gitlab developments at https://gitlab.cosma.dur.ac.uk/swift/swiftsim

Sandboxels - Sandboxels is an in-browser falling sand simulation game, with mechanics such as heat simulation, electricity, density, chemical reactions, fire, and over 500 unique elements to play with.

CHRONO - High-performance C++ library for multiphysics and multibody dynamics simulations

audiveris - Latest generation of Audiveris OMR engine

GalaxyCollision - This Python project's goal is to model the collision of multiple galaxies through the use of an optimized N-Body problem engine.

camunda-demo - 🗞️ Repo for this series: https://dev.to/tgotwig/getting-started-with-camunda-spring-boot-2gbi

GalSim - The modular galaxy image simulation toolkit. Documentation:

cosmicos - Sending the lambda calculus into deep space

JoltPhysics - A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.

ode4j - Java 3D Physics Engine & Library

realworld - "The mother of all demo apps" — Exemplary fullstack Medium.com clone powered by React, Angular, Node, Django, and many more

Game-Of-Life - This project is a recreation of Conway's Game of Life, a popular cellular automaton invented by mathematician John Conway, implemented in Java with a Swing-based user interface.