EgoCS
EgoCS: An Entity (GameObject) Component System framework for Unity3D (by andoowhy)
ecs-unityintegration
UnityEditor integration for LeoECS Entity Component System framework. (by Leopotam)
EgoCS | ecs-unityintegration | |
---|---|---|
1 | 1 | |
227 | 21 | |
- | - | |
0.0 | 1.8 | |
about 4 years ago | 11 months ago | |
C# | C# | |
MIT License | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
EgoCS
Posts with mentions or reviews of EgoCS.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-03-02.
-
I need help understanding ECS.
EgoCS, directly on the class declaration : ` // MovementSystem updates any GameObject with a Transform & Movement Component
ecs-unityintegration
Posts with mentions or reviews of ecs-unityintegration.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-03-10.
-
Working on a portal system for Sunblaze
There's also this : https://github.com/Leopotam/ecs-unityintegration
What are some alternatives?
When comparing EgoCS and ecs-unityintegration you can also consider the following projects:
Svelto.ECS - Svelto ECS C# Entity Component System
EntityComponentSystemSamples
ecs - LeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity
Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Voxelman - Unity DOTS/ECS example
Svelto.MiniExamples - Svelto.ECS and Svelto.Tasks Mini Examples for Unity
ecs - Elastic Common Schema
ParticleEffectForUGUI - Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
actors.unity - 🚀Actors is a framework empowering developers to make better games faster on Unity.
EgoCS vs Svelto.ECS
ecs-unityintegration vs EntityComponentSystemSamples
EgoCS vs ecs
ecs-unityintegration vs Entitas
EgoCS vs Voxelman
ecs-unityintegration vs ecs
EgoCS vs Svelto.MiniExamples
ecs-unityintegration vs Svelto.ECS
EgoCS vs Entitas
ecs-unityintegration vs ecs
ecs-unityintegration vs ParticleEffectForUGUI
ecs-unityintegration vs actors.unity