Doomsday-Engine
crispy-doom
Doomsday-Engine | crispy-doom | |
---|---|---|
4 | 15 | |
254 | 762 | |
- | - | |
6.0 | 9.1 | |
3 months ago | 6 days ago | |
C++ | C | |
- | GNU General Public License v3.0 only |
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Doomsday-Engine
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Best way to get into classic Doom?
The go-to granddaddy of making it more modern is probably GZDoom. For some reason I don't remember, I didn't get on with it as well for "real" doom, only the big mods. (https://www.zdoom.org) My personal favorite that adds just enough graphical/audio enhancements without fundamentally altering the game, is Doomsday Engine (https://dengine.net/)
- Is there a "true 3D" source port of DOOM I and II?
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Is there a Doom port like this?
Doomsday Engine is the closest thing you will get to that .
- Doomsday Engine – Enhanced Source Port for Doom, Heretic, and Hexen
crispy-doom
- Crispy Doom: A limit-removing enhanced-resolution Doom source port
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Crispy Doom
It might just be easier to download and extract a fresh copy of crispy doom, which should have all the default settings: https://github.com/fabiangreffrath/crispy-doom/releases/tag/crispy-doom-6.0 .
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Best way to get into classic Doom?
To make it just a tad higher rez/support widescreen and other quality of life improvements, Crispy Doom. (https://crispy-doom.org/)
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My attempt to frontend as a backend person
So there's this project that I absolutely love which is Crispy Doom, a source port for doom which aims to retain the original vanilla gameplay while adding some QOL improvements such as higher resolution, widescreen support etc...
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foss gang
PrBoom+, Crispy, Woff!, and others are more vanilla friendly, meaning that you get the same experience as the original clients.
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The Elder Scrolls Arena and Daggerfall, along with other legacy Bethesda titles are coming to Steam
Crispy Doom - Limit-removing enhanced-resolution Doom source port based on Chocolate Doom.
- Crispy Doom is a limit-removing enhanced-resolution Doom source port based on Chocolate Doom.
What are some alternatives?
openspades - Compatible client of Ace of Spades 0.75
woof - Woof! is a continuation of the Boom/MBF bloodline of Doom source ports.
Q-Zandronum - A Zandronum 3.0 fork with improved netcode, configurable movement and many small tweaks
prboom-plus - This is a cleaned up copy of the PrBoom+ SVN repository as a courtesy for those interested in forking that port
Obsidian - A community continuation of the OBLIGE Level Maker, originally by Andrew Apted, combined with ObAddon.
DoomLauncher - Doom Launcher is a doom launching utility and database for custom wads and pk3s
wxWidgets - Cross-Platform C++ GUI Library
chocolate-doom - Chocolate Doom is a Doom source port that is minimalist and historically accurate.
odamex - Odamex - Online Multiplayer Doom port with a strong focus on the original gameplay while providing a breadth of enhancements.
TI-84-CE-DooM - A version of DooM for the TI-84 CE written in C.
openscad - OpenSCAD - The Programmers Solid 3D CAD Modeller
vkQuake - Vulkan Quake port based on QuakeSpasm