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Top 4 C++ source-port Projects
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NBlood
Reverse-engineered ports of Build games using EDuke32 engine technology and development principles (NBlood/Rednukem/PCExhumed)
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CatacombGL
CatacombGL is a source port with OpenGL graphics for Catacomb 3D (1991), The Catacomb Abyss (1992), The Catacomb Armageddon (1992) and The Catacomb Apocalypse (1993).
The go-to granddaddy of making it more modern is probably GZDoom. For some reason I don't remember, I didn't get on with it as well for "real" doom, only the big mods. (https://www.zdoom.org) My personal favorite that adds just enough graphical/audio enhancements without fundamentally altering the game, is Doomsday Engine (https://dengine.net/)
C++ source-port related posts
- Help Compiling BStone
- The source code of the original Blood (1996 DOS) just leaked
- Classic 1990s series Catacomb lives on with the CatacombGL source port
- Hidden gems?
- In case nobody noticed it, Woof had an update (Probably a week ago)
- Woof! 10.1.0 with some new changes and features
- How can I change the shortcut to an imported game?
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A note from our sponsor - InfluxDB
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Index
What are some of the best open-source source-port projects in C++? This list will help you:
Project | Stars | |
---|---|---|
1 | NBlood | 564 |
2 | Doomsday-Engine | 254 |
3 | CatacombGL | 135 |
4 | d2x-xl | 5 |
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