Doomsday-Engine
Q-Zandronum
Doomsday-Engine | Q-Zandronum | |
---|---|---|
4 | 2 | |
254 | 65 | |
- | - | |
6.0 | 7.8 | |
3 months ago | 8 days ago | |
C++ | C++ | |
- | GNU General Public License v3.0 or later |
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Doomsday-Engine
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Best way to get into classic Doom?
The go-to granddaddy of making it more modern is probably GZDoom. For some reason I don't remember, I didn't get on with it as well for "real" doom, only the big mods. (https://www.zdoom.org) My personal favorite that adds just enough graphical/audio enhancements without fundamentally altering the game, is Doomsday Engine (https://dengine.net/)
- Is there a "true 3D" source port of DOOM I and II?
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Is there a Doom port like this?
Doomsday Engine is the closest thing you will get to that .
- Doomsday Engine – Enhanced Source Port for Doom, Heretic, and Hexen
Q-Zandronum
- Q-Zandronum: A modern netcode implementation for Doom Multiplayer
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What if Doom's ability was replaced with the BFG9000?
It even has it's own fork of zandronum to support proper quake movement: https://github.com/IgeNiaI/Q-Zandronum
What are some alternatives?
openspades - Compatible client of Ace of Spades 0.75
dhewm3 - dhewm 3 main repository
Obsidian - A community continuation of the OBLIGE Level Maker, originally by Andrew Apted, combined with ObAddon.
vkDOOM3 - Vulkan DOOM 3 port based on DOOM 3 BFG Edition
wxWidgets - Cross-Platform C++ GUI Library
fhDOOM - Modernized DOOM3/idTech4 engine: ported to modern OpenGL (core profile), enhanced visual effects, improved performance, improved editor, more to come
odamex - Odamex - Online Multiplayer Doom port with a strong focus on the original gameplay while providing a breadth of enhancements.
wasm-fizzbuzz - WebAssembly from Scratch: From FizzBuzz to DooM.
openscad - OpenSCAD - The Programmers Solid 3D CAD Modeller
kubedoom - Kill Kubernetes pods by playing Id's DOOM!
Teeworlds - A retro multiplayer shooter
DIYDoom - An attempt to understand how DOOM engine works