Q-Zandronum VS fhDOOM

Compare Q-Zandronum vs fhDOOM and see what are their differences.

Q-Zandronum

A Zandronum 3.0 fork with improved netcode, configurable movement and many small tweaks (by IgeNiaI)

fhDOOM

Modernized DOOM3/idTech4 engine: ported to modern OpenGL (core profile), enhanced visual effects, improved performance, improved editor, more to come (by eXistence)
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Q-Zandronum fhDOOM
2 2
65 175
- -
7.8 0.0
6 days ago 3 months ago
C++ C++
GNU General Public License v3.0 or later GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Q-Zandronum

Posts with mentions or reviews of Q-Zandronum. We have used some of these posts to build our list of alternatives and similar projects.

fhDOOM

Posts with mentions or reviews of fhDOOM. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Q-Zandronum and fhDOOM you can also consider the following projects:

dhewm3 - dhewm 3 main repository

Doomsday-Engine - A portable, enhanced source port of Doom, Heretic and Hexen.

vkDOOM3 - Vulkan DOOM 3 port based on DOOM 3 BFG Edition

TinyEngine - Tiny OpenGL Wrapper / 3D Engine in C++

wasm-fizzbuzz - WebAssembly from Scratch: From FizzBuzz to DooM.

Game-Engine-Development-Series - Game Engine Development Series - Learn to code a Game Engine in C++ from scratch

kubedoom - Kill Kubernetes pods by playing Id's DOOM!

RBDOOM-3-BFG - Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features