CRYENGINE
love
CRYENGINE | love | |
---|---|---|
9 | 258 | |
943 | 4,415 | |
- | 3.3% | |
0.0 | 9.7 | |
over 2 years ago | 2 days ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
CRYENGINE
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Steam vs Epic vs Trolling
False. See for yourself. They openly state that you can "Use CRYENGINE for free. 5% royalty applies when you ship your project. Your first $5K annual revenue per project is royalty-free.".
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Can someone explain this killview?
yeah, I think you're right there. I know the feeling of being on the other side of the problem, so I can relate with the crytek guys. they need to get their shit together, sure, but they are human beings and these problems are really hard. I mean, head over to github, there's a version of the cryengine there for you to read and comprehend if you like. check out the collision detection :)
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Is Factorio more addicting?
I'd wager that somewhere around 99% of games for sale on Steam from large shops to small indie games are either created with Unity, Unreal Engine, or CryEngine (Amazon's Lumberyard is a close relative of CryEngine).
- CRYENGINE | The complete solution for next generation game development by Crytek
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Should i change programming language?
I have very high hopes for Godot. Besides, if you're the sole developer of a side project, you don't want to use what the AAA titles use. Have you seen the length of the credits on those things? If that's the path you want to go down, then you might as well give the cryengine a go, get yourself a license to some mocap software, etc lol
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Where can I find level editors for currently popular games?
Unreal Engine, Valve Source Engine, Crytec, and Unity are the big ones. I suspect that’s what people mean when they say this. There are a few others, but they are either used in less popular games, or they are proprietary engines that are not publicly available like the Snowdrop Engine. I know some PC games would ship with the editor too, although it’s been a long time since I’ve done any mod work, so I don’t know if that’s still the case.
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Godot You Want To Make A Videogame
The proprietary options of Unity, GameMaker Studio 2, Unreal Engine, and CRYENGINE.
- The complete guide for open sourcing video games
- Cyberpunk 2077, Witcher 3 source code reportedly already up for auction following CD Projekt hack
love
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
I've built a few games with my son over the years. The fun part for us was all about fast iteration, and then laughing at the bugs together.
There are some other recommendations here for how to approach 3d, and he is specifically asking for 3d -- but I want to put in one more pitch for 2d: the fun-to-tedium ratio can be much higher.
I wonder if you could spend some time prototyping some of his ideas in LÖVE https://love2d.org/ -- if you show him the smallest sketch of something working, he might have an idea about what to add next.
Many years ago, on a flight, we went from 0 to game before we landed (with no experience).
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Show HN: A variant of Conway's Game of Life in color you can run on your phone
* When a cell is born it randomly takes on the color of one of its (3) parents.
To try it out:
1. Install LÖVE for your device from https://love2d.org (~5MB and open source). (iOS requires building from source on a Mac, or installing the third-party Love2D Studio: https://love2d-studio.marknoteapp.com)
2. Install my Lua Carousel from https://akkartik.itch.io/carousel (~100KB). It includes all its source code and can be edited live on a computer as it runs.
3. Copy the ~100 lines of code from the bottom of https://akkartik.itch.io/carousel/devlog/651711/new-version-after-9-days and paste them into Lua Carousel.
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Gearing up for Lua
Probably the most important piece of software we'll be playing around with is a game engine called LÖVE. Lua is well known around developer circles as being a good scripting language when it comes to making games, and this engine is one of the more popular. I'll be going through installation at the end of this post.
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Original Sling'n'shoot Worms Game
I got it – these are the steps I took:
1. Download Love from https://love2d.org/
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Can't make my mind about which engine to use
libGDX is great, but I can understand if it's not for some people. This also applies to love2d, raylib and Monogame
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How Do I Compile/Install Love 0.10.2 on Linux?
You don't need to use git if you don't want to. Try downloading the 0.10.2 source directly here (the file you want is love-0.10.2-linux-src.tar.gz); I see you've tried this already but try again just to see what happens. Extract it to a directory (e.g. love-0.10.2-linux-src) and then run:
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Not only Unity...
Love2d (MIT/C++/Lua) https://github.com/love2d/love
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Ask HN: Released games built on FOSS engines?
- Löve (doesn't have a separate page, but showcases a few games at the bottom of the page): https://love2d.org
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How to have the coolest booth at a tech conference 🕹👾
The game, Wasp Escape, was built using the open-source Löve 2D game library for Lua.
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I want to make a game but I'm scared...
love2d (lua) is a productive, fun, good docs, and most importantly proven / field-tested 2d game library, with easy to learn fast to compile and fast to run language - lua. while lua might not have a lot of features as python, the big bonus is that its much more focused language, which is important because otherwise you can get easily distracted on bells and whistles that other programming languages provide, i know that from experience
What are some alternatives?
Amazon Lumberyard - Amazon Lumberyard is a free AAA game engine deeply integrated with AWS and Twitch – with full source.
raylib - A simple and easy-to-use library to enjoy videogames programming
Godot - Godot Engine – Multi-platform 2D and 3D game engine
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
MonoGame - One framework for creating powerful cross-platform games.
Oxygine - Oxygine is C++ engine and framework for 2D games on iOS, Android, Windows, Linux and Mac
Godot Card Game Framework - A framework which comes with prepared scenes and classes to kickstart your card game, as well as a powerful scripting engine to use to provide full rules enforcement.
Wolf Engine - The Wolf is a comprehensive set of C/C++ open source libraries for realtime rendering, realtime streaming and game developing
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.
UnrealEngine
bevy - A refreshingly simple data-driven game engine built in Rust