Arch VS idleslayer

Compare Arch vs idleslayer and see what are their differences.

idleslayer

Terminal based idle RPG game made in c# (by josefreichelt)
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Arch idleslayer
9 1
770 3
- -
8.6 10.0
13 days ago 11 months ago
C# C#
Apache License 2.0 -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Arch

Posts with mentions or reviews of Arch. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-31.

idleslayer

Posts with mentions or reviews of idleslayer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-10.

What are some alternatives?

When comparing Arch and idleslayer you can also consider the following projects:

mergerfs - a featureful union filesystem

server - A multi-threaded console / game server that handles logging, user commands and connections from clients.

Ecs.CSharp.Benchmark - Benchmarks of some C# ECS frameworks.

MonoGame - One framework for creating powerful cross-platform games.

unity_ecs - Small games created with Unity's Entity Component System (ECS) and Data-oriented Tech Stack (DOTS)

Duality - a 2D Game Development Framework

WDK.NET - Windows Kernel Driver Development in C# with Windows Driver Kit (WDK)

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

Arch.Extended - Extensions for Arch with some useful features like Systems, Source Generator and Utils.

Gui.cs - Cross Platform Terminal UI toolkit for .NET

TimerTool-Unity-Utility - A versatile and easy-to-use timer utility for Unity, designed to streamline time-based operations and events in your projects.

ManagedCorProfiler - Prototype NET (CLR) Profiler written in C#