RayTracing
Vulray
Our great sponsors
RayTracing | Vulray | |
---|---|---|
1 | 1 | |
297 | 12 | |
- | - | |
4.2 | 7.8 | |
about 2 months ago | 3 months ago | |
C++ | C++ | |
MIT License | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
RayTracing
Vulray
What are some alternatives?
harfang3d - HARFANG 3D source code public repository
VulraySamples
Cinder - Cross-platform, modular, extendable ray-tracer.
THREE.js-PathTracing-Renderer - Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html
fast-voxel-traversal-algorithm - A C++ implementation of the fast voxel traversal algorithm.
ArrayFire - ArrayFire: a general purpose GPU library.
Yave - Yet Another Vulkan Engine
compute-runtime - Intel® Graphics Compute Runtime for oneAPI Level Zero and OpenCL™ Driver
PRayGround - GPU ray tracing framework using NVIDIA OptiX 7 and 8
stdgpu - stdgpu: Efficient STL-like Data Structures on the GPU
Boost.Compute - A C++ GPU Computing Library for OpenCL
ZetaRay - Real-time Direct3D 12 ray tracer