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Game-programmer Alternatives
Similar projects and alternatives to game-programmer
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retro-gardens
The raycasting engine from the book "Gardens of Imagination"
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The-Gamedev-Resource-Mega-List
A curated collection of game development resources [Moved to: https://github.com/notpresident35/learn-awesome-gamedev]
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adama-lang
A programming language for board games powered by the JVM. It is a data-centric programming language which enables building tiny persistent game servers which radically reduce engineering and operational costs for board games.
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free-programming-books
:books: Freely available programming books
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GameNetworkingResources
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TIC-80
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intellij-plugins
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TOSIOS
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SparkFun_MLX90640_Arduino_Example
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cs-topics
My personal curriculum covering basic CS topics. This might be useful for self-taught developers... A work in development! This might take a very long time to get finished!
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SaaSHub
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game-programmer reviews and mentions
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My 14 year old son wants to learn how to code
This site gives an entire study path from kids to adults to learn game programming: https://github.com/miloyip/game-programmer
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Looking for career advice and what types of projects should I attempt?
https://github.com/miloyip/game-programmer This has everything. Start reading if you want industry level knowledge. Courses wont get you to that level. Also while reading you can implement all of this!
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Where to start with online multiplayer?
https://github.com/miloyip/game-programmer Go to the last section
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Any good starter guides for learning C or C++ game development
A Study Path for Game Programmer
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I've spent 5 years curating a gamedev resource mega-list, and now I've released it for free!
This collection was shared a lot in the past, still a good list of game programming related books: https://github.com/miloyip/game-programmer (my favorites here are the Game Programming Gems and AI Game Programming Wisdom that I collected in the past).
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Is there a way to teach kids to make a game?
The section 0. Game Programming for Kids might interest you, although it doesn't focus on iOS
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Should i jump right into learning how to use c++ for game development?
c++ if u want job in AAA studios. For indie many use unity , c# and such but if you want to spend time on it then really theres link https://github.com/miloyip/game-programmer . also if you do indie/ solodev c++ is not necessary. There is also rust ( c++ but with garbage collection ) and less performant java, etc
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Anybody got a similar list for pure computer science?
I found this pretty cool and comprehensive list for game programming on GitHub (https://github.com/miloyip/game-programmer) and I'm wondering if there is a list of similar magnitude and rigor (especially rigor). The thing is, I learn better reading books than watching videos. I looked around in the FAQ but could only find video resources that were well structured.
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The Harsh Truth of Video Games Programming
For procedural animation: I have yet to find the path to learning this skill. It is very opaque, and I think you just need to attack it with your brain and learn it.
For shader and graphics programming: I liked this tutorial series as a "first steps" by Freya Holmér: https://www.youtube.com/watch?v=kfM-yu0iQBk
Here is another list: https://www.alanzucconi.com/2018/01/03/learning-shaders/
The Book of Shaders is a popular suggestion, but it appears to be abandoned: https://thebookofshaders.com/
I also discovered this AWESOME list of learning paths for all gamedev concepts: https://github.com/miloyip/game-programmer
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How to land a job at a AAA company as a programmer?
I found a repository (https://github.com/miloyip/game-programmer) which seems to suggest a pathway of books in order to become a good game programmer, and while it seems a bit too much, I honestly believe that it might be actually a good pathway, I know games are a whole new world full of complexity.
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