game-programmer
intellij-plugins
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game-programmer | intellij-plugins | |
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34 | 167 | |
17,188 | 2,068 | |
- | 0.4% | |
0.0 | 9.9 | |
26 days ago | about 18 hours ago | |
Python | Java | |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
game-programmer
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Resources to build a game engine from scratch?
I like this resource, it lists different starting spots based on skill level as well as different tracks (engine programming, AI, multiplayer, etc). https://github.com/miloyip/game-programmer
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My 14 year old son wants to learn how to code
This site gives an entire study path from kids to adults to learn game programming: https://github.com/miloyip/game-programmer
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Looking for career advice and what types of projects should I attempt?
https://github.com/miloyip/game-programmer This has everything. Start reading if you want industry level knowledge. Courses wont get you to that level. Also while reading you can implement all of this!
- What's next?
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Where to start with online multiplayer?
https://github.com/miloyip/game-programmer Go to the last section
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Any good starter guides for learning C or C++ game development
A Study Path for Game Programmer
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I've spent 5 years curating a gamedev resource mega-list, and now I've released it for free!
This collection was shared a lot in the past, still a good list of game programming related books: https://github.com/miloyip/game-programmer (my favorites here are the Game Programming Gems and AI Game Programming Wisdom that I collected in the past).
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It is possible the get into the game industry without any graduation or things like that?
I'm more into programming... At the moment I only have experience in web dev (html, css, js, react etc).. I'm starting to read some books from this guide https://github.com/miloyip/game-programmer Also I watched some guide on YouTube on how to use UE5 and unity... Maybe in 1-2 year a can define myself as a (junior) game dev.. For the moment I'm just scratching the surface.. I made this post to understand if this effort will be repaid somehow...
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Intermediate Books For Game Programming
Check out this study path: https://github.com/miloyip/game-programmer
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Are there any resources that go through a published game's code and explain it's architecture in both, high and low level?
There are not that many, I learned a bit from books like Game Coding Complete and Game Engine Architecture. There are obviously others that are not that high level, they get more into real-time topics like rendering, AI behaviour/navigation, etc. (Books that appear in that list for example: https://github.com/miloyip/game-programmer)
intellij-plugins
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Code Sketching with Kotlin Notebooks: Developer Guide
For these demonstrations, I'm using IntelliJ IDEA, equipped with the Kotlin Notebook plugin and all necessary dependencies. If youโd like to follow along step-by-step, I recommend setting up your environment similarly. Here is a short installation guide.
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Implementing an Auto-logout Feature for Android in Kotlin
Android Studio or IntellijIDEA (configured for Android development) installed and working in your machine.
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Working with Environment Variables in Java
If you are using an Integrated Development Environment (IDE) like IntelliJ IDEA or Eclipse, you can set environment variables in the configuration settings of your application.
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Kotlin and Azure Functions - Automating the deployment
Being somewhat allergic to coding in Java (this is a personal thing, if you like Java then good for you) I decided to try out writing the code using Kotlin from JetBrains instead. I'm already using IntelliJ as I work with Apache Spark using Scala, so the tooling was already there and ready to go for this.
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Groovy ๐ท Cheat Sheet - 01 Say "Hello" from Groovy
IntelliJ (look for the community edition) on the other hand offered great out-of-box Groovy support including IntelliSence, building, and running features. So, I sticked with it ๐
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The Fossil Sync Protocol
I readily admit I am not familiar enough with fossil to know about the impedance mismatch, but I'll point out that https://github.com/JetBrains/intellij-plugins/tree/idea/241.... https://github.com/JetBrains/intellij-community/tree/idea/24... https://github.com/JetBrains/intellij-community/tree/idea/24... https://github.com/JetBrains/intellij-community/tree/idea/24... may a long way toward finding how they think about those operations
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A list of SaaS, PaaS and IaaS offerings that have free tiers of interest to devops and infradev
jetbrains.com โ Productivity tools, IDEs and deploy tools (aka IntelliJ IDEA, PyCharm, etc). Free license for students, teachers, Open Source and user groups.
- JetBrains CEO Transition
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IDE Suggestions
I've always used IntelliJ IDEA, other IDEs start feeling useless once you go down the Jetbrains path ๐
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You are never taught how to build quality software
I offer, again, my JetBrains GrammarKit counterpoint from the last time that assertion came up <https://news.ycombinator.com/item?id=38192427>
>>>
I consider the JetBrains parsing system to be world class and they seem to hand-write very few (instead building on this system: https://github.com/JetBrains/Grammar-Kit#readme )
- https://github.com/JetBrains/intellij-community/blob/idea/23... (the parser I'll concede, as they do seem to be hand-rolling that part)
- https://github.com/JetBrains/intellij-community/blob/idea/23... (same for its parser)
- https://github.com/JetBrains/intellij-community/blob/idea/23... and https://github.com/JetBrains/intellij-community/blob/idea/23...
- https://github.com/JetBrains/intellij-plugins/blob/idea/233.... and https://github.com/JetBrains/intellij-plugins/blob/idea/233....
What are some alternatives?
vulkan-guide - Introductory guide to vulkan.
Metals - Scala language server with rich IDE features ๐
flecs - A fast entity component system (ECS) for C & C++
intellij-rainbow-brackets - ๐Rainbow Brackets for IntelliJ based IDEs/Android Studio/HUAWEI DevEco Studio/Fleet
retro-book-gardens - The raycasting engine from the book "Gardens of Imagination"
plantuml - Generate diagrams from textual description
game-developer-roadmap - Roadmap to becoming a game developer in 2022
Apache NetBeans - Apache NetBeans
SFML - Simple and Fast Multimedia Library
jenv - Manage your Java environment
The-Gamedev-Resource-Mega-List - A curated collection of game development resources [Moved to: https://github.com/notpresident35/learn-awesome-gamedev]
Mailspring - :love_letter: A beautiful, fast and fully open source mail client for Mac, Windows and Linux.