game-programmer VS vulkan-guide

Compare game-programmer vs vulkan-guide and see what are their differences.

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game-programmer vulkan-guide
34 67
17,229 815
- -
0.0 9.0
about 1 month ago 8 days ago
Python SCSS
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

game-programmer

Posts with mentions or reviews of game-programmer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-10.

vulkan-guide

Posts with mentions or reviews of vulkan-guide. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-01.

What are some alternatives?

When comparing game-programmer and vulkan-guide you can also consider the following projects:

flecs - A fast entity component system (ECS) for C & C++

vk-bootstrap - Vulkan Bootstrapping Iibrary

retro-book-gardens - The raycasting engine from the book "Gardens of Imagination"

raylib - A simple and easy-to-use library to enjoy videogames programming

game-developer-roadmap - Roadmap to becoming a game developer in 2022

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

SFML - Simple and Fast Multimedia Library

Vulkan - Examples and demos for the new Vulkan API

The-Gamedev-Resource-Mega-List - A curated collection of game development resources [Moved to: https://github.com/notpresident35/learn-awesome-gamedev]

SDL - Simple Directmedia Layer

C++ Format - A modern formatting library

SPIRV-Reflect - SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.