Arrow v2 is out!

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

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  • Arrow

    Game Narrative Design Tool (by mhgolkar)

    One way is to create your narrative in Arrow, then export and use it as a database for your runtime/interpreter. The official HTML-JS runtime is based on the same idea. Arrow uses this runtime to create playable exports (mainly for play-test and review). Yet it means you can use this runtime (with customization) to export text-adventures directly from the editor as well. Another way is to create multiple chapters, scenes, etc. and export them as assets for your game (e.g. each scene or branch as a dialog-tree for your RPG).

  • Godot

    Godot Engine – Multi-platform 2D and 3D game engine

    Yes, it is developed in Godot v3.x and in GD-Script (everything but the official HTML-JS runtime used by the editor to export playable files).

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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