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In that particular case, it's more an issue of not knowing a clean way to do it. I'm very much in favor of having carousel buttons in core if we can find a way to reuse existing OptionButton code in the process, since it's objectively a better UI for controllers.
There are several examples of successful Godot projects where having source access was a deciding factor, such as Rocket Bot Royale.
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Hence, a higher number means a more popular project.