Help! Meet problems about connecting the ros with unity based on ros sharp

This page summarizes the projects mentioned and recommended in the original post on /r/ROS

InfluxDB – Built for High-Performance Time Series Workloads
InfluxDB 3 OSS is now GA. Transform, enrich, and act on time series data directly in the database. Automate critical tasks and eliminate the need to move data externally. Download now.
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SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
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  1. ros-sharp

    ROS# is a set of open source software libraries and tools in C# for communicating with ROS from .NET applications, in particular Unity3D

    User_App_ROS_UnitySimulationExample · siemens/ros-sharp Wiki (github.com)

  2. InfluxDB

    InfluxDB – Built for High-Performance Time Series Workloads. InfluxDB 3 OSS is now GA. Transform, enrich, and act on time series data directly in the database. Automate critical tasks and eliminate the need to move data externally. Download now.

    InfluxDB logo
  3. ROS-TCP-Connector

    From my experience, ROS# is not the recommended way to connect Unity and ROS anymore. You probably want to use the ROS-TCP-Connector which is officially supported by Unity and its corresponding ROS package. That page has quite a few tutorials to help you get the connection setup. I currently maintain a plugin that implements a set of commonly used sensors here which might be of some use to you. Another useful resource maintained by Unity is their URDF importer, but it is still a bit buggy. Let me know if you need any other resources or help, I'm trying to make Unity a bit more livable for ROS developers.

  4. ROS-TCP-Endpoint

    ROS package used to create an endpoint to accept ROS messages sent from a Unity scene using the ROS TCP Connector scripts

    From my experience, ROS# is not the recommended way to connect Unity and ROS anymore. You probably want to use the ROS-TCP-Connector which is officially supported by Unity and its corresponding ROS package. That page has quite a few tutorials to help you get the connection setup. I currently maintain a plugin that implements a set of commonly used sensors here which might be of some use to you. Another useful resource maintained by Unity is their URDF importer, but it is still a bit buggy. Let me know if you need any other resources or help, I'm trying to make Unity a bit more livable for ROS developers.

  5. UnityRosUtils

    A collection of useful utility scripts for ROS-Unity simulations.

    From my experience, ROS# is not the recommended way to connect Unity and ROS anymore. You probably want to use the ROS-TCP-Connector which is officially supported by Unity and its corresponding ROS package. That page has quite a few tutorials to help you get the connection setup. I currently maintain a plugin that implements a set of commonly used sensors here which might be of some use to you. Another useful resource maintained by Unity is their URDF importer, but it is still a bit buggy. Let me know if you need any other resources or help, I'm trying to make Unity a bit more livable for ROS developers.

  6. URDF-Importer

    URDF importer

    From my experience, ROS# is not the recommended way to connect Unity and ROS anymore. You probably want to use the ROS-TCP-Connector which is officially supported by Unity and its corresponding ROS package. That page has quite a few tutorials to help you get the connection setup. I currently maintain a plugin that implements a set of commonly used sensors here which might be of some use to you. Another useful resource maintained by Unity is their URDF importer, but it is still a bit buggy. Let me know if you need any other resources or help, I'm trying to make Unity a bit more livable for ROS developers.

  7. SaaSHub

    SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives

    SaaSHub logo
NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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