Cataclysm
steamsky
Cataclysm | steamsky | |
---|---|---|
19 | 10 | |
27 | 91 | |
- | - | |
7.1 | 10.0 | |
2 months ago | 7 days ago | |
C++ | Ada | |
GNU General Public License v3.0 or later | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Cataclysm
-
The end
Maybe help with Zaimoni fork? But I can see how ancient cataclysm but bugfixed could be boring...
-
Sharing Saturday #459
Cataclysm:Z GitHub
-
Sharing Saturday #458
Unannounced, late release earlier today -- V0.2.11. Only user-visible changes are bug fixes.
-
What 'Are' The Major Roguelikes
The fork you are talking about could potentially be cataclysm:z
-
Are there any C++ libraries that provide tools for composing English language sentences?
I would not be averse to a library that fully developed this. However, that definitely is "hard mode". I haven't looked around carefully. (Gettext is not an option for the Cataclysm family of games -- as a copyleft license, GPL is incompatible with all other licenses that impose material restrictions, such as Creative Commons Share-Alike.)
- Cataclysm:Z V 0.2.9
-
How do I play the original Cataclysm?
https://github.com/zaimoni/Cataclysm/releases grab a release from this fork
-
Sharing Saturday #396
Cataclysm:Z GitHub
-
Cataclysm:Z V 0.2.8
Changes are mostly bugfixes .
- Cataclysm:Z crashes in Linux
steamsky
-
Sharing Saturday #446
And standard weekly report. In the stable version, a real standard. No new bugs found this week, still one which I can't reproduce awaits for help.
-
Sharing Saturday #443
The stable version is under control if we speak about the work. At least for now. :) I found two more bugs and fixed them. There is still one issue, but I can't reproduce it. It looks like something rare happened: or the downloaded game has corrupted files, or maybe antivirus was checking one of the files. Any help there would be nice. Anyway, for now, in around 24 hours since the post, the new more stable version of the game will be available for download.
-
Sharing Saturday #412
Still nothing to report in the stable version. But I have some things to check there. I also checked one old report about problems with lagging keys on Windows, and it looks good for me. If someone could check it too, and inform me about the result, it would be very nice. :)
-
December 2021 What Are You Working On?
Steam Sky
-
Sharing Saturday #376
Source Code | Itch.io website
-
Steam Sky version 6.0 released
The game is made in probably unique set of technology: it is written in Ada programming language) and uses Tk library for the graphical user interface. Its development is done mostly in Fossil version control system. The mirror of the code is also available on GitHub and GitLab.
-
Sharing Saturday #350
Code | Itch.io | Game Jolt
-
Sharing Saturday #343
And probably the most important information about the development version: because since last release 4 weeks has passed, time for another development release :) In around 24 hours since this post a new, shiny, buggy, development version will be available to download on GitHub, itch.io and Game Jolt.
What are some alternatives?
reflector - Reflector: Laser Defense, a tactical base-builder game
dear-imgui-unity - Unity package for Dear ImGui
Doryen - Doryen based in Libtcod 1.5.1 - Refactoring struct and clear code, deleted the old C code and added new features and algorithms. The objective is a small 2D rendering engine (based in grid or tiles). It is written in an effort to create an engine being as lightweight and conceptually clean as possible.
Honki-Tonks-Zivilisationen - Der Code meines 4X-Rundenstrategiespiels. The Code of my 4X turn-based strategy game.
sleepy
libtcod-vcpkg-template - A template for C++17 libtcod projects. This template uses Vcpkg to fetch dependencies.
shipyard - Entity Component System focused on usability and flexibility.
destiny-inventory-tool - An open-source Destiny (2) inventory management tool for the desktop. Currently does not have support for Destiny 1.
python-tcod-ecs - Python sparse-set ECS with strong type-hinting. Supports entitiy relations.
ASFML - Ada binding to the SFML library
CDDA-Game-Launcher - A Cataclysm: Dark Days Ahead launcher with additional features
python-tcod-camera - Camera helper utilities for grid-based games.