steamsky
dear-imgui-unity
steamsky | dear-imgui-unity | |
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10 | 3 | |
91 | 452 | |
- | - | |
10.0 | 0.0 | |
6 days ago | about 1 year ago | |
Ada | C# | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
steamsky
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Sharing Saturday #446
And standard weekly report. In the stable version, a real standard. No new bugs found this week, still one which I can't reproduce awaits for help.
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Sharing Saturday #443
The stable version is under control if we speak about the work. At least for now. :) I found two more bugs and fixed them. There is still one issue, but I can't reproduce it. It looks like something rare happened: or the downloaded game has corrupted files, or maybe antivirus was checking one of the files. Any help there would be nice. Anyway, for now, in around 24 hours since the post, the new more stable version of the game will be available for download.
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Sharing Saturday #412
Still nothing to report in the stable version. But I have some things to check there. I also checked one old report about problems with lagging keys on Windows, and it looks good for me. If someone could check it too, and inform me about the result, it would be very nice. :)
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December 2021 What Are You Working On?
Steam Sky
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Sharing Saturday #376
Source Code | Itch.io website
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Steam Sky version 6.0 released
The game is made in probably unique set of technology: it is written in Ada programming language) and uses Tk library for the graphical user interface. Its development is done mostly in Fossil version control system. The mirror of the code is also available on GitHub and GitLab.
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Sharing Saturday #350
Code | Itch.io | Game Jolt
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Sharing Saturday #343
And probably the most important information about the development version: because since last release 4 weeks has passed, time for another development release :) In around 24 hours since this post a new, shiny, buggy, development version will be available to download on GitHub, itch.io and Game Jolt.
dear-imgui-unity
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Sharing Saturday #376
How about ImGui Unity?
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Unity IMGUI vs UI system for in game UI
I agree that immediate mode is a great paradigm. I wonder if you'd be better served using something like dear-imgui-unity -- dear-imgui is great and actively developed so you're more likely to see support for new features.
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Sharing Saturday #346
Hm, does this help: https://github.com/realgamessoftware/dear-imgui-unity?
What are some alternatives?
Honki-Tonks-Zivilisationen - Der Code meines 4X-Rundenstrategiespiels. The Code of my 4X turn-based strategy game.
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
libtcod-vcpkg-template - A template for C++17 libtcod projects. This template uses Vcpkg to fetch dependencies.
NaughtyAttributes - Attribute Extensions for Unity
destiny-inventory-tool - An open-source Destiny (2) inventory management tool for the desktop. Currently does not have support for Destiny 1.
ASFML - Ada binding to the SFML library
gruid - Cross-platform grid-based UI and game framework.
python-tcod-camera - Camera helper utilities for grid-based games.
RSRevived
ExoPlex - A thermodynamically self-consistent mass-radius-composition calculator
sleepy