steamsky VS python-tcod-camera

Compare steamsky vs python-tcod-camera and see what are their differences.

steamsky

Mirror of a roguelike in sky with a steampunk setting (by thindil)

python-tcod-camera

Camera helper utilities for grid-based games. (by HexDecimal)
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steamsky python-tcod-camera
10 1
91 0
- -
10.0 5.1
6 days ago about 1 month ago
Ada Python
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

steamsky

Posts with mentions or reviews of steamsky. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-23.
  • Sharing Saturday #446
    8 projects | /r/roguelikedev | 23 Dec 2022
    And standard weekly report. In the stable version, a real standard. No new bugs found this week, still one which I can't reproduce awaits for help.
  • Sharing Saturday #443
    5 projects | /r/roguelikedev | 2 Dec 2022
    The stable version is under control if we speak about the work. At least for now. :) I found two more bugs and fixed them. There is still one issue, but I can't reproduce it. It looks like something rare happened: or the downloaded game has corrupted files, or maybe antivirus was checking one of the files. Any help there would be nice. Anyway, for now, in around 24 hours since the post, the new more stable version of the game will be available for download.
  • Sharing Saturday #412
    2 projects | /r/roguelikedev | 29 Apr 2022
    Still nothing to report in the stable version. But I have some things to check there. I also checked one old report about problems with lagging keys on Windows, and it looks good for me. If someone could check it too, and inform me about the result, it would be very nice. :)
  • December 2021 What Are You Working On?
    14 projects | /r/ada | 30 Nov 2021
    Steam Sky
  • Sharing Saturday #376
    6 projects | /r/roguelikedev | 20 Aug 2021
    Source Code | Itch.io website
  • Steam Sky version 6.0 released
    3 projects | /r/roguelikes | 18 Apr 2021
    The game is made in probably unique set of technology: it is written in Ada programming language) and uses Tk library for the graphical user interface. Its development is done mostly in Fossil version control system. The mirror of the code is also available on GitHub and GitLab.
  • Sharing Saturday #350
    6 projects | /r/roguelikedev | 12 Feb 2021
    Code | Itch.io | Game Jolt
  • Sharing Saturday #343
    8 projects | /r/roguelikedev | 26 Dec 2020
    And probably the most important information about the development version: because since last release  4 weeks has passed, time for another development release :) In around 24 hours since this post a new, shiny, buggy, development version will be available to download on GitHub, itch.io and Game Jolt.

python-tcod-camera

Posts with mentions or reviews of python-tcod-camera. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-23.
  • Sharing Saturday #446
    8 projects | /r/roguelikedev | 23 Dec 2022
    Mainly added example scripts for tcod-camera. Still unsure about the API, but there isn't really anything to add or remove at this point. I'll have to move on to other projects.

What are some alternatives?

When comparing steamsky and python-tcod-camera you can also consider the following projects:

dear-imgui-unity - Unity package for Dear ImGui

ExoPlex - A thermodynamically self-consistent mass-radius-composition calculator

Honki-Tonks-Zivilisationen - Der Code meines 4X-Rundenstrategiespiels. The Code of my 4X turn-based strategy game.

bevy - A refreshingly simple data-driven game engine built in Rust

libtcod-vcpkg-template - A template for C++17 libtcod projects. This template uses Vcpkg to fetch dependencies.

ExoInt - Rocky planets as devolatilized stars (Source codes for Wang et al. 2019, MNRAS, doi.org/10.1093/mnras/sty2749). Purpose: devolatilize stellar abundances to produce rocky exoplanetary bulk composition, with which constrain the modelling of the exoplanet interiors.

destiny-inventory-tool - An open-source Destiny (2) inventory management tool for the desktop. Currently does not have support for Destiny 1.

ExoLens - Compositional calculator for rocky planets based on ExoPlex (Unterborn et al. 2018).

ASFML - Ada binding to the SFML library

AdventOfCode2022 - Solutions to all 25 Advent of Code 2022 in Rust 🦀 Less than 100 lines per day, total runtime of less than 1 second.

ob-ada-spark