wgpu-native VS tovero

Compare wgpu-native vs tovero and see what are their differences.


Native WebGPU implementation based on wgpu-core (by gfx-rs)


mirror of tovero (by JMC-design)
Our great sponsors
  • SonarLint - Clean code begins in your IDE with SonarLint
  • Scout APM - Truly a developer’s best friend
  • InfluxDB - Build time-series-based applications quickly and at scale.
  • Zigi - Close all those tabs. Zigi will handle your updates.
wgpu-native tovero
11 4
371 4
1.9% -
7.5 1.7
5 days ago 10 months ago
Rust Common Lisp
Apache License 2.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.


Posts with mentions or reviews of wgpu-native. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-07.


Posts with mentions or reviews of tovero. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-02.

What are some alternatives?

When comparing wgpu-native and tovero you can also consider the following projects:


wgpu - Safe and portable GPU abstraction in Rust, implementing WebGPU API.

learn-wgpu - Guide for using gfx-rs's wgpu library.

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

WGPU.NET - Cross-platform .NET bindings to wgpu-native.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

go-webgpu - Go bindings for WebGPU, a safe & cross-platform GPU abstraction

launcher - Launcher for BlueMaxima's Flashpoint

misc - Clippings

VulkanSceneGraph - Vulkan & C++17 based Scene Graph Project

libsoundio - C library for cross-platform real-time audio input and output

Azul3D - Azul3D - A 3D game engine written in Go!