voxul
extOSC
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voxul
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voxul - An Open Source Voxel Engine & Editor
voxul is an open source and completely free (forever) voxel system and editor tool. Use it to build voxel meshes, objects and levels in your editor and at runtime.
extOSC
What are some alternatives?
VoxReader - A C# library to read .vox files created with MagicaVoxel
OscJack - Lightweight C# implementation of OSC server/client
IsoMesh - IsoMesh is a group of related tools for Unity for converting meshes into signed distance field data, raymarching signed distance fields, and extracting signed distance field data back to meshes via surface nets or dual contouring.
UnityMeshSimplifier - Mesh simplification for Unity.
UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity
Unity-QuickSheet - Unity-QuickSheet enables you to use spreadsheet file data within Unity editor.
UnityRuntimeNodeEditor - Unity runtime node editor using with Unity UI.
scriptable-events - Simple and extensible event system for Unity Engine, implemented via scriptable objects
SK.Libretro - Libretro wrapper written in C# with support for the Unity game engine
UE-OSC - OSC plugin for Unreal Engine 4 Blueprints
NewFolderWizard-UnityTool - New Folder Wizard is an organizational tool for Unity for quickly importing and customizing your personal folder structure into every project. Save and reuse your templates. Templates are saved as ScriptableObjects and may be customized to your liking.