voxul
UnityLibrary
voxul | UnityLibrary | |
---|---|---|
1 | 1 | |
59 | 3,624 | |
- | 2.1% | |
4.5 | 4.2 | |
10 days ago | 7 months ago | |
C# | C# | |
Apache License 2.0 | MIT License |
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voxul
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voxul - An Open Source Voxel Engine & Editor
voxul is an open source and completely free (forever) voxel system and editor tool. Use it to build voxel meshes, objects and levels in your editor and at runtime.
UnityLibrary
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Can somebody explain me how to implement this with Unity
Maybe you want GL Lines
What are some alternatives?
VoxReader - A C# library to read .vox files created with MagicaVoxel
delaunator-sharp - Fast Delaunay triangulation of 2D points implemented in C#.
IsoMesh - IsoMesh is a group of related tools for Unity for converting meshes into signed distance field data, raymarching signed distance fields, and extracting signed distance field data back to meshes via surface nets or dual contouring.
libplanet - Blockchain in C#/.NET for on-chain, decentralized gaming
extOSC - extOSC is a tool dedicated to simplify creation of applications in Unity with OSC protocol usage.
UniTask - Provides an efficient allocation free async/await integration for Unity.
unity-ui-manager - :ticket: A Simple UI Manager for rapid prototyping and ease of collaboration
UnityOctree - A dynamic, loose octree implementation for Unity written in C#
unity-aseprite-importer - An aseprite-file importer for unity written in C#, built upon the experimental AssetImporter API
discord-rpc-csharp - C# custom implementation for Discord Rich Presence. Not deprecated and still available!
Unity-Lua - A wrapper around MoonSharp that allows easy development of moddable Unity games
Unity-Gyroscope-Parallax - Unity Parallax based on gyroscope components.