UnityLibrary VS Unity-Lua

Compare UnityLibrary vs Unity-Lua and see what are their differences.

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UnityLibrary Unity-Lua
1 1
2,292 105
5.0% 5.7%
5.7 0.0
11 days ago over 1 year ago
C# C#
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.


Posts with mentions or reviews of UnityLibrary. We have used some of these posts to build our list of alternatives and similar projects.


Posts with mentions or reviews of Unity-Lua. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-23.
  • How would you go about exposing a modding api?
    2 projects | reddit.com/r/Unity3D | 23 Jan 2021
    We use MoonSharp for our Lua integration, and it provides easy ways to bind methods and read & write data between C# and Lua sides. It also allows oyu to easily manage the LuaVMs themselves, of course, but we've also created our own wrapper for it that adds some helpful features and also allows us easily write Lua APIs and then choose which ones to use for each LuaVM when we start them.

What are some alternatives?

When comparing UnityLibrary and Unity-Lua you can also consider the following projects:

Unity-game-hacking - A guide for hacking unity games

delaunator-sharp - Fast Delaunay triangulation of 2D points implemented in C#.

libplanet - Distributed ledger core in C#/.NET for decentralized online games

UniTask - Provides an efficient allocation free async/await integration for Unity.

ThunderKit - Mod Project Development Environment for Unity and Unity Games

grim_dawn_mod_merger - Tool for merging mods together for Grim Dawn

com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

unity-ui-manager - :ticket: A Simple UI Manager for rapid prototyping and ease of collaboration

UnityOctree - A dynamic, loose octree implementation for Unity written in C#

UAAE - Unity Assets Advanced Editor

Kinect-VFX-Graph - Use Kinect's depth feed with Unity's VFX Graph

cscore - cscore is a minimal-footprint library providing commonly used helpers & patterns for your C# projects. It can be used in both pure C# and Unity projects.