UnityLibrary VS Unity-Lua

Compare UnityLibrary vs Unity-Lua and see what are their differences.

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UnityLibrary Unity-Lua
1 1
3,585 143
2.4% 2.1%
4.2 0.0
6 months ago over 3 years ago
C# C#
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

UnityLibrary

Posts with mentions or reviews of UnityLibrary. We have used some of these posts to build our list of alternatives and similar projects.

Unity-Lua

Posts with mentions or reviews of Unity-Lua. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-23.
  • How would you go about exposing a modding api?
    2 projects | /r/Unity3D | 23 Jan 2021
    We use MoonSharp for our Lua integration, and it provides easy ways to bind methods and read & write data between C# and Lua sides. It also allows oyu to easily manage the LuaVMs themselves, of course, but we've also created our own wrapper for it that adds some helpful features and also allows us easily write Lua APIs and then choose which ones to use for each LuaVM when we start them.

What are some alternatives?

When comparing UnityLibrary and Unity-Lua you can also consider the following projects:

delaunator-sharp - Fast Delaunay triangulation of 2D points implemented in C#.

Unity-game-hacking - A guide for hacking unity games

libplanet - Blockchain in C#/.NET for on-chain, decentralized gaming

ThunderKit - Mod Project Development Environment for Unity and Unity Games

UniTask - Provides an efficient allocation free async/await integration for Unity.

modding-wiki - A wiki repository for Sekiro modding.

unity-ui-manager - :ticket: A Simple UI Manager for rapid prototyping and ease of collaboration

Harmony - A library for patching, replacing and decorating .NET and Mono methods during runtime

UnityOctree - A dynamic, loose octree implementation for Unity written in C#

Oxide.Rust - Rust game extension for the Oxide modding framework

unity-aseprite-importer - An aseprite-file importer for unity written in C#, built upon the experimental AssetImporter API

quill - Minimal UI library for unity. It provides modding capabilities via lua api.