voxul VS IsoMesh

Compare voxul vs IsoMesh and see what are their differences.

voxul

voxul is a voxel framework and voxel mesh editing tool for Unity. (by cowtrix)

IsoMesh

IsoMesh is a group of related tools for Unity for converting meshes into signed distance field data, raymarching signed distance fields, and extracting signed distance field data back to meshes via surface nets or dual contouring. (by EmmetOT)
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voxul IsoMesh
1 3
59 257
- -
4.5 0.0
10 days ago 9 months ago
C# C#
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

voxul

Posts with mentions or reviews of voxul. We have used some of these posts to build our list of alternatives and similar projects.

IsoMesh

Posts with mentions or reviews of IsoMesh. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing voxul and IsoMesh you can also consider the following projects:

VoxReader - A C# library to read .vox files created with MagicaVoxel

UIEffect - UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!

extOSC - extOSC is a tool dedicated to simplify creation of applications in Unity with OSC protocol usage.

unity-sdf-generator - A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes.

UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity

AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.