vmrp VS raylib

Compare vmrp vs raylib and see what are their differences.

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vmrp raylib
3 399
221 19,126
5.4% -
3.2 9.8
about 2 years ago 4 days ago
C C
GNU General Public License v3.0 only zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

vmrp

Posts with mentions or reviews of vmrp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-20.

raylib

Posts with mentions or reviews of raylib. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-10.

What are some alternatives?

When comparing vmrp and raylib you can also consider the following projects:

wasm3 - 🚀 A fast WebAssembly interpreter and the most universal WASM runtime

SFML - Simple and Fast Multimedia Library

vmrp - mrp emulator, virtual machine, mrp模拟器 [Moved to: https://github.com/vmrp/vmrp]

SDL2 - SDL2 bindings to perl

wasm-micro-runtime - WebAssembly Micro Runtime (WAMR)

bevy - A refreshingly simple data-driven game engine built in Rust

capstone - Capstone disassembly/disassembler framework: Core (Arm, Arm64, BPF, EVM, M68K, M680X, MOS65xx, Mips, PPC, RISCV, Sparc, SystemZ, TMS320C64x, Web Assembly, X86, X86_64, XCore) + bindings. [Moved to: https://github.com/capstone-engine/capstone]

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

capstone - Capstone disassembly/disassembler framework for ARM, ARM64 (ARMv8), BPF, Ethereum VM, M68K, M680X, Mips, MOS65XX, PPC, RISC-V(rv32G/rv64G), SH, Sparc, SystemZ, TMS320C64X, TriCore, Webassembly, XCore and X86.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

SDL - Simple Directmedia Layer

love - LÖVE is an awesome 2D game framework for Lua.