unreal-rust VS Fyrox

Compare unreal-rust vs Fyrox and see what are their differences.

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unreal-rust Fyrox
5 63
2,003 7,187
- 2.2%
0.0 9.9
about 1 year ago 6 days ago
Rust Rust
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

unreal-rust

Posts with mentions or reviews of unreal-rust. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-16.

Fyrox

Posts with mentions or reviews of Fyrox. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-03.

What are some alternatives?

When comparing unreal-rust and Fyrox you can also consider the following projects:

bevy - A refreshingly simple data-driven game engine built in Rust

rustc-perf - Website for graphing performance of rustc

Godot - Godot Engine – Multi-platform 2D and 3D game engine

wg - Coordination repository of the Game Development Working Group

wgpu - Cross-platform, safe, pure-rust graphics api.

slint - Slint is a declarative GUI toolkit to build native user interfaces for Rust, C++, or JavaScript apps.

macroquad - Cross-platform game engine in Rust.

gdextension - Rust bindings for Godot 4 [Moved to: https://github.com/godot-rust/gdext]

three-d - 2D/3D renderer - makes it simple to draw stuff across platforms (including web)

JoltPhysics - A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.

gdnative - Rust bindings for Godot 3