Our great sponsors
-
WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
FUN FACT! I asked Tim Sweeney on Twitter about Rust for UE4 in 2016 right as I was getting into learning Rust. If you look at his response then, it appears he basically responded describing that it would be hard to use Rust because ownership of things in UE isn't known until runtime. I believe the solution to that is to use an ECS instead of an actor-based approach, and that Bevy's approach is the front-runner for an up-and-coming Rust game engine that does exactly that.
- The unreal-rust project on GitHub
It's very doable. In general, the cxx crate is your friend if you want to interoperate with C++. I haven't used it, because since I stopped using UE4 in 2018 I don't use C++, but a couple of my friends who do use C++ like cxx.