tinyrenderer VS mal

Compare tinyrenderer vs mal and see what are their differences.

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tinyrenderer mal
61 94
19,346 9,803
- -
0.0 0.0
6 months ago about 1 month ago
C++ Assembly
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

tinyrenderer

Posts with mentions or reviews of tinyrenderer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-23.

mal

Posts with mentions or reviews of mal. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-28.

What are some alternatives?

When comparing tinyrenderer and mal you can also consider the following projects:

sokol - minimal cross-platform standalone C headers

paip-lisp - Lisp code for the textbook "Paradigms of Artificial Intelligence Programming"

raylib - A simple and easy-to-use library to enjoy videogames programming

Lua - Lua is a powerful, efficient, lightweight, embeddable scripting language. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description.

BodySlide-and-Outfit-Studio - BodySlide and Outfit Studio, a tool to convert, create, and customize outfits and bodies for Bethesda games.

sectorlisp - Bootstrapping LISP in a Boot Sector

deko3d - Homebrew low level graphics API for Nintendo Switch (Nvidia Tegra X1)

project-based-learning - Curated list of project-based tutorials

Pangolin - Pangolin is a lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input.

hy - A dialect of Lisp that's embedded in Python

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

wisp - A little Clojure-like LISP in JavaScript