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mal reviews and mentions
- Ask HN: What projects did you build to get better as a programmer?
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Can you beat my dad at Scrabble?
So I started some hobbyist game dev using Unity and realised that the full process of making a game has dependencies on a mass of lower-level skills including lighting virtual environments. As a hobbyist photographer I could see some useful analogies from lighting studios and other scenes
So I pivoted, and eventually made money, not from selling a game, but from developing tutorials about digital lighting. I was also able to contribute to a project at work that was making a product based on commercial games engine, not by actually coding it, but by helping to better estimate the costs of the asset generation required.
Coding Unity object scripts in C# also got me back into programming, and I went on to successfully build a self-hosting lisp interpreter following the Make a Lisp guidelines [0].
[0] https://github.com/kanaka/mal/blob/master/process/guide.md
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Advice for a first-time designer of my own original programming language? Presently writing the interpreter!
Hijacking the top comment to add https://buildyourownlisp.com and https://github.com/kanaka/mal
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Writing a lisp
Make a Lisp is a nice starting point.
There is a free book online if you prefer to learn C, or use Mal and implement a Lisp interpreter in any language you wish to learn, step by step by looking up needed parts.
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Make a LISP in Rust tutorial starting tomorrow.
First some details. We will be following along with MAL which is a language-agnostic guide to creating a LISP. Here is the link https://github.com/kanaka/mal. My goal will be to do one live video for each stage (there are 11 stages). My recommendation is for everyone to attempt the stage themselves before they watch my tutorial. Not because I won't explain it as best as I can. But because I think most people will surprise themselves with their ability to complete it without help. The best way to learn is to write code yourself so even if you do watch me, try implementing it yourself afterwords without looking at my code.
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Hello
> make my own toy programming language, probably a Lisp dialect
I've learned a lot from the "Make a Lisp" project. If you haven't seen it, I'm sure you will enjoy studying it. https://github.com/kanaka/mal
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Ask HN: What piece of code/codebase blew your mind when you saw it?
For me it was the "Make a Lisp" project. Reading the architectural diagram of a Lisp interpreter, and browsing its implementation in many (87) programming languages.
Especially where the guide explains how tail-call optimization works, my mind was blown.
https://github.com/kanaka/mal/blob/master/process/guide.md#s...
Studying the project changed the way I understand code. Since then I've created my own little Lisps in about three or four versions/languages. Next I'd like to write one in WebAssembly Text format, which is already in a Lisp-shaped syntax.
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Looking for beginner resources on writing a Lisp from scratch
Make a Lisp is a bit closer to what I'm looking for but doesn't really "click" with me so I'd like to find something else as well.
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Is there a Build Yourself a Smalltalk?
Make a Lisp
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A note from our sponsor - InfluxDB
www.influxdata.com | 31 Mar 2023
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kanaka/mal is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.