mal
project-based-learning
mal | project-based-learning | |
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94 | 198 | |
9,808 | 169,446 | |
- | 4.1% | |
0.0 | 0.0 | |
about 1 month ago | 5 days ago | |
Assembly | ||
GNU General Public License v3.0 or later | MIT License |
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mal
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Ask HN: Is Lisp Simple?
>Would be interesting to see how the interpreter works actually...
It's quite easy to see, there are interpeters for Lisp in like 20 lines or so.
Here's a good one:
https://norvig.com/lispy.html
(It has the full code in a link towards the bottom)
There's also this:
https://github.com/kanaka/mal
- GitHub - kanaka/mal: mal - Make a Lisp
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Build Your Own Lisp
Here is one implementation of a lisp (mal specifically) in matlab: https://github.com/kanaka/mal/blob/dcf8f4d7b9cf7b858850a04a0...
Only 260 lines of code, pretty concise :)
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Found inside my compiler I've been writing for about 2 years
have a look at the crafting interpreters book, plus make a lisp (lisp is a great first language to make a compiler/interpreter for, just google "lisp compiler/interpreter" and you'll find lots of resources)
- Ce proiecte for-fun ati facut in timpul facultatii ca sa invatati ceva nou si practic singuri?
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Crafting Interpreters or Writing an Interpreter in Go? Given context
If you're really okay with the limitations of a tree-walk interpreter, you might want to check out MAL, which will teach you how to write a tree-walk interpreter for a LISP. The code for MAL has been translated to most popular languages, so you can work through the creation of an interpreter in the language of your choice. JLox would give you a bit more detail and a more complex language, but I'm not convinced that it's all that important.
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What do I do now?
Write a small programming language (lisp (https://github.com/kanaka/mal) or brainfuck) in C++ to learn the syntax more. This will teach you a lot about programming languages in general.
- Ask HN: What projects did you build to get better as a programmer?
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Can you beat my dad at Scrabble?
So I started some hobbyist game dev using Unity and realised that the full process of making a game has dependencies on a mass of lower-level skills including lighting virtual environments. As a hobbyist photographer I could see some useful analogies from lighting studios and other scenes
So I pivoted, and eventually made money, not from selling a game, but from developing tutorials about digital lighting. I was also able to contribute to a project at work that was making a product based on commercial games engine, not by actually coding it, but by helping to better estimate the costs of the asset generation required.
Coding Unity object scripts in C# also got me back into programming, and I went on to successfully build a self-hosting lisp interpreter following the Make a Lisp guidelines [0].
[0] https://github.com/kanaka/mal/blob/master/process/guide.md
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Advice for a first-time designer of my own original programming language? Presently writing the interpreter!
Hijacking the top comment to add https://buildyourownlisp.com and https://github.com/kanaka/mal
project-based-learning
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Top 10 GitHub Repositories for Python and Java Developers
9. Practical-tutorials/project-based-learning - This repository provides links to project-based tutorials for various programming languages, with a focus on Python. It's a great way to gain practical experience and build your developer portfolio. https://github.com/practical-tutorials/project-based-learning
- Project-Based Learning: A curated list of project-based tutorials
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How to Become a Software Engineer ?
View on GitHub
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🕵️♂️ The Art of Self-Learning: How to Teach Yourself Any Programming Concept 🤓
Tired of the same old ideas or completely lost trying to find one? Check this great repo containing a bunch of different links to other lists of ideas!
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Git from the Bottom Up
There's a whole load of these listed here: https://github.com/practical-tutorials/project-based-learnin...
- 18 Must-Bookmark GitHub Repositories Every Developer Should Know
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Top 10 GitHub Repositories Every Developer Should Bookmark in 2024
3) Project-Based Learning: Break free from the shackles of theoretical frameworks and dive headfirst into practical projects. This repository curates a diverse range of project ideas, from building basic web applications to creating intricate 3D games, all designed to solidify your understanding through hands-on experience. (https://github.com/practical-tutorials/project-based-learning)
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Resources I wish I knew when I started my career
4. Project Based Learning
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The Top 10 GitHub Repositories Making Waves 🌊📊
View on GitHub
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Projects ideas
https://github.com/practical-tutorials/project-based-learning and https://github.com/Xtremilicious/projectlearn-project-based-learning
What are some alternatives?
paip-lisp - Lisp code for the textbook "Paradigms of Artificial Intelligence Programming"
build-your-own-x - Master programming by recreating your favorite technologies from scratch.
Lua - Lua is a powerful, efficient, lightweight, embeddable scripting language. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description.
build-your-own-x - 🤓 Build your own (insert technology here) [Moved to: https://github.com/codecrafters-io/build-your-own-x]
sectorlisp - Bootstrapping LISP in a Boot Sector
project-based-tutorials-in-c - A curated list of project-based tutorials in C
hy - A dialect of Lisp that's embedded in Python
Daily-Coding-DS-ALGO-Practice - A open source project🚀 for bringing all interview💥💥 and competative📘 programming💥💥 question under one repo📐📐
wisp - A little Clojure-like LISP in JavaScript
CPlusPlusThings - C++那些事
adventofcode - Advent of Code solutions of 2015, 2016, 2017, 2018, 2019, 2020, 2021, 2022 and 2023 in Scala
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