mal | cling | |
---|---|---|
94 | 19 | |
9,808 | 3,347 | |
- | 1.1% | |
0.0 | 8.4 | |
about 1 month ago | 2 days ago | |
Assembly | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
mal
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Ask HN: Is Lisp Simple?
>Would be interesting to see how the interpreter works actually...
It's quite easy to see, there are interpeters for Lisp in like 20 lines or so.
Here's a good one:
https://norvig.com/lispy.html
(It has the full code in a link towards the bottom)
There's also this:
https://github.com/kanaka/mal
- GitHub - kanaka/mal: mal - Make a Lisp
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Build Your Own Lisp
Here is one implementation of a lisp (mal specifically) in matlab: https://github.com/kanaka/mal/blob/dcf8f4d7b9cf7b858850a04a0...
Only 260 lines of code, pretty concise :)
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Found inside my compiler I've been writing for about 2 years
have a look at the crafting interpreters book, plus make a lisp (lisp is a great first language to make a compiler/interpreter for, just google "lisp compiler/interpreter" and you'll find lots of resources)
- Ce proiecte for-fun ati facut in timpul facultatii ca sa invatati ceva nou si practic singuri?
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Crafting Interpreters or Writing an Interpreter in Go? Given context
If you're really okay with the limitations of a tree-walk interpreter, you might want to check out MAL, which will teach you how to write a tree-walk interpreter for a LISP. The code for MAL has been translated to most popular languages, so you can work through the creation of an interpreter in the language of your choice. JLox would give you a bit more detail and a more complex language, but I'm not convinced that it's all that important.
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What do I do now?
Write a small programming language (lisp (https://github.com/kanaka/mal) or brainfuck) in C++ to learn the syntax more. This will teach you a lot about programming languages in general.
- Ask HN: What projects did you build to get better as a programmer?
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Can you beat my dad at Scrabble?
So I started some hobbyist game dev using Unity and realised that the full process of making a game has dependencies on a mass of lower-level skills including lighting virtual environments. As a hobbyist photographer I could see some useful analogies from lighting studios and other scenes
So I pivoted, and eventually made money, not from selling a game, but from developing tutorials about digital lighting. I was also able to contribute to a project at work that was making a product based on commercial games engine, not by actually coding it, but by helping to better estimate the costs of the asset generation required.
Coding Unity object scripts in C# also got me back into programming, and I went on to successfully build a self-hosting lisp interpreter following the Make a Lisp guidelines [0].
[0] https://github.com/kanaka/mal/blob/master/process/guide.md
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Advice for a first-time designer of my own original programming language? Presently writing the interpreter!
Hijacking the top comment to add https://buildyourownlisp.com and https://github.com/kanaka/mal
cling
- Cling 1.0 Released
- Cling: Interactive C++ Interpreter
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Interactive GCC (igcc) is a read-eval-print loop (REPL) for C/C++
More recent activity, but based on clang: https://github.com/jupyter-xeus/xeus-cling https://github.com/root-project/cling
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It's 2023, so of course I'm learning Common Lisp
> The repl driven workflow is amazing and the lisp images are rock solid and highly performant.
do people not realize that basically everything vm/interpreted language has a repl these days?
https://www.digitalocean.com/community/tutorials/java-repl-j...
https://github.com/waf/CSharpRepl
https://pub.dev/packages/interactive
not to mention ruby, python, php, lua
hell even c++ has a janky repl https://github.com/root-project/cling
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Compiled and Interpreted Languages: Two Ways of Saying Tomato
Interactive C++ with Cling, https://blog.llvm.org/posts/2020-11-30-interactive-cpp-with-cling/, https://github.com/root-project/cling/, Relaxing the One Definition Rule in Interpreted C++, https://dl.acm.org/doi/10.1145/3377555.3377901 (PDF: https://www.researchgate.net/publication/339463915_Relaxing_the_one_definition_rule_in_interpreted_C)
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dont want online ones
Want to see your mind blown? Check out cling, a (sort of) C and C++ interpreter (it's a REPL). Or the work in progress, live-developed clauf, a real C interpreter.
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How to cling for execute code plugin?
Cling: https://github.com/root-project/cling
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Do you use Wokwi to test/simulate/debug your ESP32/Arduino code, or are there other dev tools a better fit for the ESP32?
Wanting to just test pure c or c++ functions that are hardware independent -> (solution that I'm using): cling just in time compiler, gives a shell that you can just experiment with C++ expressions
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gcc is pre installed but g++ not?
C++ source cannot contain a shebang, but you can make them executable with binfmt-misc, and have the kernel pass them to a C++ interpreter such as Cling upon execution. Pretty much the same as running Python or Bash scripts.
- Fête à bord d’un avion de Sunwing | L’organisateur s’explique sur l’origine de sa fortune
What are some alternatives?
paip-lisp - Lisp code for the textbook "Paradigms of Artificial Intelligence Programming"
termux-ndk - android-ndk for termux
Lua - Lua is a powerful, efficient, lightweight, embeddable scripting language. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description.
xeus-cling - Jupyter kernel for the C++ programming language
sectorlisp - Bootstrapping LISP in a Boot Sector
femtolisp - a lightweight, robust, scheme-like lisp implementation
project-based-learning - Curated list of project-based tutorials
cppreference-doc - C++ standard library reference
hy - A dialect of Lisp that's embedded in Python
wisp - A little Clojure-like LISP in JavaScript
foth - Tutorial-style FORTH implementation written in golang