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Top 23 C++ Interpreter Projects
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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fizzy
Fizzy aims to be a fast, deterministic, and pedantic WebAssembly interpreter written in C++. (by wasmx)
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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huginn
Programming language with no quirks, so simple every child can master it. (by AmokHuginnsson)
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cpps
Pseudo Interpreter for C++ Script / C++ Project Build System Engine with Zero Makefiles / Supporting GCC, MinGW, Visual C++, Clang
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
https://chromium.googlesource.com/v8/v8.git/+/HEAD/include/c...
Due to the nature of web engine workloads migrating objects to being GC'd isn't performance negative (as most people would expect). With care it can often end up performance positive.
There are a few tricks that Oilpan can apply. Concurrent tracing helps a lot (e.g. instead of incrementing/decrementing refs, you can trace on a different thread), in addition when destructing objects, the destructors typically become trivial meaning the object can just be dropped from memory. Both these free up main thread time. (The tradeoff with concurrent tracing is that you need atomic barriers when assigning pointers which needs care).
This is on top of the safey improvements you gain from being GC'd vs. smart pointers, etc.
One major tradeoff that UAF bugs become more difficult to fix, as you are just accessing objects which "should" be dead.
Project mention: If you can't reproduce the model then it's not open-source | news.ycombinator.com | 2024-01-17I think the process of data acquisition isn't so clear-cut. Take CERN as an example: they release loads of data from various experiments under the CC0 license [1]. This isn't just a few small datasets for classroom use; we're talking big-league data, like the entire first run data from LHCb [2].
On their portal, they don't just dump the data and leave you to it. They've got guides on analysis and the necessary tools (mostly open source stuff like ROOT [3] and even VMs). This means anyone can dive in. You could potentially discover something new or build on existing experiment analyses. This setup, with open data and tools, ticks the boxes for reproducibility. But does it mean people need to recreate the data themselves?
Ideally, yeah, but realistically, while you could theoretically rebuild the LHC (since most technical details are public), it would take an army of skilled people, billions of dollars, and years to do it.
This contrasts with open source models, where you can retrain models using data to get the weights. But getting hold of the data and the cost to reproduce the weights is usually prohibitive. I get that CERN's approach might seem to counter this, but remember, they're not releasing raw data (which is mostly noise), but a more refined version. Try downloading several petabytes of raw data if not; good luck with that. But for training something like a LLM, you might need the whole dataset, which in many cases have its own problems with copyrights…etc.
[1] https://opendata.cern.ch/docs/terms-of-use
[2] https://opendata.cern.ch/docs/lhcb-releases-entire-run1-data...
[3] https://root.cern/
Project mention: How to create an embeddable python for multiple platforms | /r/cpp_questions | 2023-06-26
Project mention: Interactive GCC (igcc) is a read-eval-print loop (REPL) for C/C++ | news.ycombinator.com | 2023-09-27
Project mention: Ask HN: Looking for a project to volunteer on? (November 2023) | news.ycombinator.com | 2023-11-02Seeking: https://github.com/fwsGonzo/libriscv
This is a C++ RISC-V emulator that focuses on isolating a single process, aka userspace emulation. I am currently working mostly on binary translation, and recently I have made a push to move it from experimental state to fully supported. Another experimental feature is embedding libtcc and using that for binary translation. It is fairly fast to compile, and gives decent speedups. The challenge is what to do now that (perhaps) some low hanging fruits have been picked.
Project mention: Kolibri OS: fits on a floppy disk, programmed using interrupts | news.ycombinator.com | 2023-11-30Doesn't look promissing, sorry. Was looking and looking, but where is the GUI-based OS?
Nowadays we can use LVGL and C++ to write apps, or run script based C code using interpreters like Wrench: https://github.com/jingoro2112/wrench
What I'm missing is an GUI-based OS like Kolibri to launch apps.
Hell yeah! Here's some links:
Here's a list of worldsim-heavy, huge parser IF games I've compiled myself: https://ifdb.org/playlist?id=5wvcywn58ojmsxqi&type=wishlist
Here's the TADS 3 website: https://tads.org/
Here's the adv3Lite and TADS 3 documentation: https://faroutscience.com/adv3lite_docs/
An explanation of adv3lite: https://users.ox.ac.uk/~manc0049/TADSGuide/adv3Lite.htm
The TADS 3 compiler: https://github.com/realnc/frobtads
My TADS 3 mode for Emacs (has most of the features of the VS Code one, despite not having an LSP, since the VSC one has very simple auto completion): https://github.com/alexispurslane/tads3-mode
The TADS 3 mode for VS Code: https://github.com/toerob/vscode-tads3tools
IF Development Forums (very active and friendly, a few TADS 3 people around, including me, I'm a new regular): https://intfiction.org
C++ Interpreter related posts
- Stupid Stack Language
- Cling 1.0 Released
- VDrift: Cross-Platform Driving Simulation
- Cling: Interactive C++ Interpreter
- War Thunder game engine released under BSD license
- Interactive GCC (igcc) is a read-eval-print loop (REPL) for C/C++
- Zrc: A Tcl-inspired scripting language
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A note from our sponsor - WorkOS
workos.com | 26 Apr 2024
Index
What are some of the best open-source Interpreter projects in C++? This list will help you:
Project | Stars | |
---|---|---|
1 | V8 | 22,652 |
2 | cling | 3,342 |
3 | root | 2,418 |
4 | pocketpy | 1,330 |
5 | xeus | 880 |
6 | libriscv | 409 |
7 | fizzy | 205 |
8 | wisp | 183 |
9 | cosmos | 177 |
10 | Feral | 140 |
11 | Electra-Lang | 90 |
12 | nelson | 86 |
13 | MaslOS | 86 |
14 | rpp | 85 |
15 | egel | 81 |
16 | wrench | 79 |
17 | tails | 75 |
18 | frobtads | 47 |
19 | snap | 42 |
20 | huginn | 42 |
21 | Argon | 38 |
22 | chip-8 | 34 |
23 | cpps | 34 |
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