mal | acwj | |
---|---|---|
94 | 25 | |
9,808 | 9,882 | |
- | - | |
0.0 | 2.8 | |
about 1 month ago | 3 months ago | |
Assembly | C | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 only |
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mal
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Ask HN: Is Lisp Simple?
>Would be interesting to see how the interpreter works actually...
It's quite easy to see, there are interpeters for Lisp in like 20 lines or so.
Here's a good one:
https://norvig.com/lispy.html
(It has the full code in a link towards the bottom)
There's also this:
https://github.com/kanaka/mal
- GitHub - kanaka/mal: mal - Make a Lisp
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Build Your Own Lisp
Here is one implementation of a lisp (mal specifically) in matlab: https://github.com/kanaka/mal/blob/dcf8f4d7b9cf7b858850a04a0...
Only 260 lines of code, pretty concise :)
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Found inside my compiler I've been writing for about 2 years
have a look at the crafting interpreters book, plus make a lisp (lisp is a great first language to make a compiler/interpreter for, just google "lisp compiler/interpreter" and you'll find lots of resources)
- Ce proiecte for-fun ati facut in timpul facultatii ca sa invatati ceva nou si practic singuri?
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Crafting Interpreters or Writing an Interpreter in Go? Given context
If you're really okay with the limitations of a tree-walk interpreter, you might want to check out MAL, which will teach you how to write a tree-walk interpreter for a LISP. The code for MAL has been translated to most popular languages, so you can work through the creation of an interpreter in the language of your choice. JLox would give you a bit more detail and a more complex language, but I'm not convinced that it's all that important.
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What do I do now?
Write a small programming language (lisp (https://github.com/kanaka/mal) or brainfuck) in C++ to learn the syntax more. This will teach you a lot about programming languages in general.
- Ask HN: What projects did you build to get better as a programmer?
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Can you beat my dad at Scrabble?
So I started some hobbyist game dev using Unity and realised that the full process of making a game has dependencies on a mass of lower-level skills including lighting virtual environments. As a hobbyist photographer I could see some useful analogies from lighting studios and other scenes
So I pivoted, and eventually made money, not from selling a game, but from developing tutorials about digital lighting. I was also able to contribute to a project at work that was making a product based on commercial games engine, not by actually coding it, but by helping to better estimate the costs of the asset generation required.
Coding Unity object scripts in C# also got me back into programming, and I went on to successfully build a self-hosting lisp interpreter following the Make a Lisp guidelines [0].
[0] https://github.com/kanaka/mal/blob/master/process/guide.md
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Advice for a first-time designer of my own original programming language? Presently writing the interpreter!
Hijacking the top comment to add https://buildyourownlisp.com and https://github.com/kanaka/mal
acwj
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Toy C compiler, worth having an IR stage?
I wrote https://github.com/DoctorWkt/acwj. I'm working on a version with an IR so I can add some optimisations to it. I'd say, yes, have an IR :-)
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Resources for beginners
Here's another resource: https://github.com/DoctorWkt/acwj
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Why Take a Compiler Course?
I currently study https://github.com/DoctorWkt/acwj which is quite interesting I have to admit.
I'm interested in this topic, because I want to participate in TinyC compiler's development; I use it quite often to run C demos of mine and its execution is instant.
The least I can do is to either fix bugs or extend it to support more C99, C11, C17 features, and why not even C23 as soon as it gets approved?
All I need is to gain the necessary knowledge and experience to jump right in and start fixing things.
- Any good references/tutorials/text’s for building a compiler?
- A Compiler Writing Journey
- Why does Rust have parameters on impl?
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Toy languages for implementing a compiler.
I took a journey writing my first compiler, and started with just evaluating integer expressions. From there, I moved to adding language features and ended up with a compiler that could compile itself: https://github.com/DoctorWkt/acwj
- Acwj - A Compiler Writing Journey
What are some alternatives?
paip-lisp - Lisp code for the textbook "Paradigms of Artificial Intelligence Programming"
nelua-lang - Minimal, efficient, statically-typed and meta-programmable systems programming language heavily inspired by Lua, which compiles to C and native code.
Lua - Lua is a powerful, efficient, lightweight, embeddable scripting language. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description.
os-tutorial - How to create an OS from scratch
sectorlisp - Bootstrapping LISP in a Boot Sector
chibicc - A small C compiler
project-based-learning - Curated list of project-based tutorials
dnsguide - A guide to writing a DNS Server from scratch in Rust
hy - A dialect of Lisp that's embedded in Python
write-a-C-interpreter - Write a simple interpreter of C. Inspired by c4 and largely based on it.
wisp - A little Clojure-like LISP in JavaScript
jonesforth - Mirror of JONESFORTH