strolle
Experimental real-time renderer with support for dynamic global illumination (by Patryk27)
rpt
A physically-based path tracer (by ekzhang)
strolle | rpt | |
---|---|---|
1 | 2 | |
365 | 407 | |
- | - | |
8.8 | 0.0 | |
3 months ago | about 2 years ago | |
Rust | Rust | |
MIT License | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
strolle
Posts with mentions or reviews of strolle.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-12-22.
-
Strolle: Raytracing 2 million triangles in real-time!
The source code is available here, for the curious people: https://github.com/Patryk27/strolle
rpt
Posts with mentions or reviews of rpt.
We have used some of these posts to build our list of alternatives
and similar projects.
What are some alternatives?
When comparing strolle and rpt you can also consider the following projects:
ancient-raytracer - raytracer in C++
rustracer - A toy raytracer written in Rust based on PBRT
rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
rendiation - Rendiation Rendering Framework
meshweaver - 3D rendering engine in Rust and WebGPU
ray-tracer - A physically based monte carlo path tracer written in C++ [Moved to: https://github.com/amanshenoy/pb-path-tracer]
SourceRenderer - A tiny 3D engine that loads and renders Source engine maps - Also known as dreieck.exe
rust-doom - A Doom Renderer written in Rust.
yocto-gl - Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics