rpt
A physically-based path tracer (by ekzhang)
ray-tracer
A physically based monte carlo path tracer written in C++ [Moved to: https://github.com/amanshenoy/pb-path-tracer] (by amanshenoy)
rpt | ray-tracer | |
---|---|---|
2 | 4 | |
407 | 25 | |
- | - | |
0.0 | 6.7 | |
about 2 years ago | over 2 years ago | |
Rust | C++ | |
Apache License 2.0 | zlib License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rpt
Posts with mentions or reviews of rpt.
We have used some of these posts to build our list of alternatives
and similar projects.
ray-tracer
Posts with mentions or reviews of ray-tracer.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-04-27.
- Show HN: A Ray Tracer from Scratch
- Show HN: A ray tracer (Monte Carlo path tracer) from scratch in C++
-
Finally satisfied with my toy ray tracer project!
The renderer is completely written in C++ with no graphics API's and only basic libraries. You can find the code with a proper readme here - https://github.com/amanshenoy/ray-tracer
-
Just finished (for now) my first ever ray tracing project!
Link to code - https://github.com/amanshenoy/ray-tracer
What are some alternatives?
When comparing rpt and ray-tracer you can also consider the following projects:
rustracer - A toy raytracer written in Rust based on PBRT
yocto-gl - Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
rendiation - Rendiation Rendering Framework
F3D - Fast and minimalist 3D viewer.
meshweaver - 3D rendering engine in Rust and WebGPU
path-tracer - A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch
SourceRenderer - A tiny 3D engine that loads and renders Source engine maps - Also known as dreieck.exe
muon - A subatomic path tracer.
rust-doom - A Doom Renderer written in Rust.
ospray - An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization