ray-tracer VS ospray

Compare ray-tracer vs ospray and see what are their differences.

ray-tracer

A physically based monte carlo path tracer written in C++ [Moved to: https://github.com/amanshenoy/pb-path-tracer] (by amanshenoy)

ospray

An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization (by RenderKit)
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ray-tracer ospray
4 1
25 970
- 0.2%
6.7 9.0
over 2 years ago 2 months ago
C++ C++
zlib License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ray-tracer

Posts with mentions or reviews of ray-tracer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-27.

ospray

Posts with mentions or reviews of ospray. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing ray-tracer and ospray you can also consider the following projects:

yocto-gl - Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics

path-tracer - A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch

F3D - Fast and minimalist 3D viewer.

tinyrenderer - A brief computer graphics / rendering course

muon - A subatomic path tracer.

RadeonProRenderMayaPlugin - This hardware-agnostic rendering plug-in for Maya uses accurate ray-tracing technology to produce images and animations of your scenes, and provides real-time interactive rendering and continuous adjustment of effects.

Open3D - Open3D: A Modern Library for 3D Data Processing

rpt - A physically-based path tracer

RadeonProRenderUSD - This plug-in allows GPU or CPU accelerated viewport rendering on all OpenCL 1.2 hardware for the open source USD and Hydra system. You can build this plug-in as a USDView plug-in or a Houdini plug-in.