ray-tracer
ospray
ray-tracer | ospray | |
---|---|---|
4 | 1 | |
25 | 970 | |
- | 0.2% | |
6.7 | 9.0 | |
over 2 years ago | 2 months ago | |
C++ | C++ | |
zlib License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ray-tracer
- Show HN: A Ray Tracer from Scratch
- Show HN: A ray tracer (Monte Carlo path tracer) from scratch in C++
-
Finally satisfied with my toy ray tracer project!
The renderer is completely written in C++ with no graphics API's and only basic libraries. You can find the code with a proper readme here - https://github.com/amanshenoy/ray-tracer
-
Just finished (for now) my first ever ray tracing project!
Link to code - https://github.com/amanshenoy/ray-tracer
ospray
What are some alternatives?
yocto-gl - Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
path-tracer - A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch
F3D - Fast and minimalist 3D viewer.
tinyrenderer - A brief computer graphics / rendering course
muon - A subatomic path tracer.
RadeonProRenderMayaPlugin - This hardware-agnostic rendering plug-in for Maya uses accurate ray-tracing technology to produce images and animations of your scenes, and provides real-time interactive rendering and continuous adjustment of effects.
Open3D - Open3D: A Modern Library for 3D Data Processing
rpt - A physically-based path tracer
RadeonProRenderUSD - This plug-in allows GPU or CPU accelerated viewport rendering on all OpenCL 1.2 hardware for the open source USD and Hydra system. You can build this plug-in as a USDView plug-in or a Houdini plug-in.