ray-tracer
RadeonProRenderMayaPlugin
ray-tracer | RadeonProRenderMayaPlugin | |
---|---|---|
4 | 1 | |
25 | 46 | |
- | - | |
6.7 | 8.0 | |
over 2 years ago | 3 months ago | |
C++ | C++ | |
zlib License | Apache License 2.0 |
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ray-tracer
- Show HN: A Ray Tracer from Scratch
- Show HN: A ray tracer (Monte Carlo path tracer) from scratch in C++
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Finally satisfied with my toy ray tracer project!
The renderer is completely written in C++ with no graphics API's and only basic libraries. You can find the code with a proper readme here - https://github.com/amanshenoy/ray-tracer
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Just finished (for now) my first ever ray tracing project!
Link to code - https://github.com/amanshenoy/ray-tracer
RadeonProRenderMayaPlugin
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AMD Community suddenly banned me after posting a question about pro render
u/RubCute7302 can you post the issue on https://github.com/GPUOpen-LibrariesAndSDKs/RadeonProRenderMayaPlugin/issues ? We'll get it fixed. I'm guessing it's something about the cone falloff not doing anything?
What are some alternatives?
yocto-gl - Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
ospray - An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization
F3D - Fast and minimalist 3D viewer.
RadeonProRenderUSD - This plug-in allows GPU or CPU accelerated viewport rendering on all OpenCL 1.2 hardware for the open source USD and Hydra system. You can build this plug-in as a USDView plug-in or a Houdini plug-in.
path-tracer - A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch
GLSL-PathTracer - A toy physically based GPU path tracer (C++/OpenGL/GLSL)
muon - A subatomic path tracer.
appleseed - A modern open source rendering engine for animation and visual effects
rpt - A physically-based path tracer