RadeonProRenderMayaPlugin VS path-tracer

Compare RadeonProRenderMayaPlugin vs path-tracer and see what are their differences.

RadeonProRenderMayaPlugin

This hardware-agnostic rendering plug-in for Maya uses accurate ray-tracing technology to produce images and animations of your scenes, and provides real-time interactive rendering and continuous adjustment of effects. (by GPUOpen-LibrariesAndSDKs)
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RadeonProRenderMayaPlugin path-tracer
1 2
47 51
- -
8.0 4.2
4 months ago about 2 years ago
C++ C++
Apache License 2.0 zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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RadeonProRenderMayaPlugin

Posts with mentions or reviews of RadeonProRenderMayaPlugin. We have used some of these posts to build our list of alternatives and similar projects.

path-tracer

Posts with mentions or reviews of path-tracer. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing RadeonProRenderMayaPlugin and path-tracer you can also consider the following projects:

ospray - An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization

GLSL-PathTracer - A toy physically based GPU path tracer (C++/OpenGL/GLSL)

ray-tracer - A physically based monte carlo path tracer written in C++ [Moved to: https://github.com/amanshenoy/pb-path-tracer]

pbrt-rust - Implementation of PBRT in rust based on the C++ version by Matt Pharr, Grep Humphreys, and Wenzel Jakob.

RadeonProRenderUSD - This plug-in allows GPU or CPU accelerated viewport rendering on all OpenCL 1.2 hardware for the open source USD and Hydra system. You can build this plug-in as a USDView plug-in or a Houdini plug-in.

plotoptix - Data visualisation and ray tracing in Python based on OptiX 7.7 framework.

sightpy-weekend-raytracer - This raytracer is a versatile implementation of Ray Tracing in One Weekend Book Series which uses Python as the interface for the scene description

appleseed - A modern open source rendering engine for animation and visual effects

CLUSEK-RT - Vulkan based C++ ray-tracing game engine.