RadeonProRenderMayaPlugin
ospray
RadeonProRenderMayaPlugin | ospray | |
---|---|---|
1 | 1 | |
47 | 975 | |
- | 0.7% | |
8.0 | 8.8 | |
4 months ago | 6 days ago | |
C++ | C++ | |
Apache License 2.0 | Apache License 2.0 |
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RadeonProRenderMayaPlugin
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AMD Community suddenly banned me after posting a question about pro render
u/RubCute7302 can you post the issue on https://github.com/GPUOpen-LibrariesAndSDKs/RadeonProRenderMayaPlugin/issues ? We'll get it fixed. I'm guessing it's something about the cone falloff not doing anything?
ospray
What are some alternatives?
ray-tracer - A physically based monte carlo path tracer written in C++ [Moved to: https://github.com/amanshenoy/pb-path-tracer]
path-tracer - A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch
RadeonProRenderUSD - This plug-in allows GPU or CPU accelerated viewport rendering on all OpenCL 1.2 hardware for the open source USD and Hydra system. You can build this plug-in as a USDView plug-in or a Houdini plug-in.
GLSL-PathTracer - A toy physically based GPU path tracer (C++/OpenGL/GLSL)
tinyrenderer - A brief computer graphics / rendering course
appleseed - A modern open source rendering engine for animation and visual effects
yocto-gl - Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
Open3D - Open3D: A Modern Library for 3D Data Processing