ray-tracer VS rpt

Compare ray-tracer vs rpt and see what are their differences.

ray-tracer

A physically based monte carlo path tracer written in C++ [Moved to: https://github.com/amanshenoy/pb-path-tracer] (by amanshenoy)
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ray-tracer rpt
4 2
25 407
- -
6.7 0.0
over 2 years ago about 2 years ago
C++ Rust
zlib License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ray-tracer

Posts with mentions or reviews of ray-tracer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-27.

rpt

Posts with mentions or reviews of rpt. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing ray-tracer and rpt you can also consider the following projects:

yocto-gl - Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics

rustracer - A toy raytracer written in Rust based on PBRT

F3D - Fast and minimalist 3D viewer.

rendiation - Rendiation Rendering Framework

path-tracer - A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch

meshweaver - 3D rendering engine in Rust and WebGPU

muon - A subatomic path tracer.

SourceRenderer - A tiny 3D engine that loads and renders Source engine maps - Also known as dreieck.exe

ospray - An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization

rust-doom - A Doom Renderer written in Rust.

RadeonProRenderMayaPlugin - This hardware-agnostic rendering plug-in for Maya uses accurate ray-tracing technology to produce images and animations of your scenes, and provides real-time interactive rendering and continuous adjustment of effects.