ray-tracer
rpt
ray-tracer | rpt | |
---|---|---|
4 | 2 | |
25 | 407 | |
- | - | |
6.7 | 0.0 | |
over 2 years ago | about 2 years ago | |
C++ | Rust | |
zlib License | Apache License 2.0 |
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ray-tracer
- Show HN: A Ray Tracer from Scratch
- Show HN: A ray tracer (Monte Carlo path tracer) from scratch in C++
-
Finally satisfied with my toy ray tracer project!
The renderer is completely written in C++ with no graphics API's and only basic libraries. You can find the code with a proper readme here - https://github.com/amanshenoy/ray-tracer
-
Just finished (for now) my first ever ray tracing project!
Link to code - https://github.com/amanshenoy/ray-tracer
rpt
What are some alternatives?
yocto-gl - Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
rustracer - A toy raytracer written in Rust based on PBRT
F3D - Fast and minimalist 3D viewer.
rendiation - Rendiation Rendering Framework
path-tracer - A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch
meshweaver - 3D rendering engine in Rust and WebGPU
muon - A subatomic path tracer.
SourceRenderer - A tiny 3D engine that loads and renders Source engine maps - Also known as dreieck.exe
ospray - An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization
rust-doom - A Doom Renderer written in Rust.
RadeonProRenderMayaPlugin - This hardware-agnostic rendering plug-in for Maya uses accurate ray-tracing technology to produce images and animations of your scenes, and provides real-time interactive rendering and continuous adjustment of effects.