sprachli VS raylib

Compare sprachli vs raylib and see what are their differences.

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sprachli raylib
2 399
2 19,126
- -
0.0 9.8
about 1 year ago about 22 hours ago
Rust C
MIT License zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

sprachli

Posts with mentions or reviews of sprachli. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-05.
  • Guidance on polymorphism in regards to trying to make a programming language
    2 projects | /r/rust | 5 Apr 2023
    If you want some inspiration, this is what my Value enum looks like: https://github.com/SillyFreak/sprachli/blob/main/src/vm/value.rs
  • August 2022 monthly "What are you working on?" thread
    21 projects | /r/ProgrammingLanguages | 31 Jul 2022
    I'm working on Sprachli, just for fun. It's currently a very simple imperative language with rust-like syntax and a bytecode VM, with only string numbers and booleans supported and those not comprehensively. I plan to evolve this either in the direction of a simple scripting language that could be embedded e.g. as an spreadsheet-style formula language, or on the completely opposite side of the spectrum a statically typed language to experiment with the Hindley-Milner type system and effect. So yeah, not much tere yet, but I'm enjoying the work

raylib

Posts with mentions or reviews of raylib. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-10.

What are some alternatives?

When comparing sprachli and raylib you can also consider the following projects:

kuroko - Dialect of Python with explicit variable declaration and block scoping, with a lightweight and easy-to-embed bytecode compiler and interpreter.

SFML - Simple and Fast Multimedia Library

TablaM - The practical relational programing language for data-oriented applications

SDL2 - SDL2 bindings to perl

boba - A general purpose statically-typed concatenative programming language.

bevy - A refreshingly simple data-driven game engine built in Rust

Forscape - Scientific computing language

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

SDL - Simple Directmedia Layer

love - LÖVE is an awesome 2D game framework for Lua.

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com