software-rasterizer VS limitless-engine

Compare software-rasterizer vs limitless-engine and see what are their differences.

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software-rasterizer limitless-engine
1 4
49 241
- -
6.0 9.1
4 months ago 2 months ago
C++ C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

software-rasterizer

Posts with mentions or reviews of software-rasterizer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-05.

limitless-engine

Posts with mentions or reviews of limitless-engine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-23.

What are some alternatives?

When comparing software-rasterizer and limitless-engine you can also consider the following projects:

yocto-gl - Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics

Physically-based-deferred-shading - First attempt at writing a good looking 3D renderer. Written in C++ using OpenGL on Ubuntu.

tinyrenderer - A brief computer graphics / rendering course

ericw-tools - Quake/Hexen 2 Map compiling tools - branch of http://disenchant.net/utils

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

tinyraytracer - A brief computer graphics / rendering course

OpenGL-3D-Game-Tutorial-Series - C++ OpenGL 3D Game Tutorial Series - Learn to code a Cross-Platform OpenGL 3D Game in C++ from scratch

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

Daemon - The Dæmon game engine. With some bits of ioq3 and XreaL.

Adria-DX11 - Graphics engine written in C++ using DirectX11

Axomae - A texture baking tool / 3D viewer