softbuffer VS bracket-lib

Compare softbuffer vs bracket-lib and see what are their differences.

softbuffer

Softbuffer integrates with the raw-window-handle crate to allow writing to a window in a cross-platform way while using the very high quality dedicated window management libraries that are available in the Rust ecosystem. (by rust-windowing)
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softbuffer bracket-lib
6 27
262 1,449
9.2% 1.7%
8.2 0.0
11 days ago 2 months ago
Rust Rust
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

softbuffer

Posts with mentions or reviews of softbuffer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-06.

bracket-lib

Posts with mentions or reviews of bracket-lib. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-02.

What are some alternatives?

When comparing softbuffer and bracket-lib you can also consider the following projects:

winit - Window handling library in pure Rust

bevy - A refreshingly simple data-driven game engine built in Rust

rustshed - Rust types in Python. https://justforfunnoreally.dev/

Amethyst - Data-oriented and data-driven game engine written in Rust

weird-move-behaviour-reproduction

VTerminal - A new Look-and-Feel (LaF) for Java, which allows for a grid-based display of Unicode characters with custom fore/background colors, font sizes, and pseudo-shaders. Originally designed for developing Roguelike/lite games.

minifb - MiniFB is a small cross platform library to create a frame buffer that you can draw pixels in

libtcod - A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.

site - Code for the website / Código para o site

python-tcod - A high-performance Python port of libtcod. Includes the libtcodpy module for backwards compatibility with older projects.

wgpu - Cross-platform, safe, pure-rust graphics api.

bevy_webgl2 - WebGL2 renderer plugin for Bevy game engine