Bevy ECS or custom implementation?

This page summarizes the projects mentioned and recommended in the original post on reddit.com/r/bevy

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  • bevy_crossterm

    Crossterm plugin for the bevy game engine

    I'm also using Crossterm to update the terminal (e.g. moving a player through a map grid). The game uses single characters to represent players, enemies and places. Would the Crossterm plugin be useful here?

  • bracket-lib

    The Roguelike Toolkit (RLTK), implemented for Rust.

    https://github.com/amethyst/bracket-lib has a great integration with Bevy, designed for exactly this sort of thing.

  • InfluxDB

    Access the most powerful time series database as a service. Ingest, store, & analyze all types of time series data in a fully-managed, purpose-built database. Keep data forever with low-cost storage and superior data compression.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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