Which OpenGL crate should I use?

This page summarizes the projects mentioned and recommended in the original post on reddit.com/r/rust

Our great sponsors
  • Scout APM - Truly a developer’s best friend
  • Zigi - Delete the most useless function ever: context switching.
  • InfluxDB - Build time-series-based applications quickly and at scale.
  • SonarQube - Static code analysis for 29 languages.
  • learn-wgpu

    Guide for using gfx-rs's wgpu library.

    Well, if you want to work language agnostic low-level experience, you may try vulkan tutorial with ash library. If you want more high-level library, you may try to use wgpu with this tutorial.

  • softbuffer

    Softbuffer integrates with the raw-window-handle crate to allow writing to a window in a cross-platform way while using the very high quality dedicated window management libraries that are available in the Rust ecosystem.

    Another annoyance is that it's not possible to have flicker-free resizing with wgpu without completely killing the performance. OTOH, softbuffer resizing never flickers.

  • Scout APM

    Truly a developer’s best friend. Scout APM is great for developers who want to find and fix performance issues in their applications. With Scout, we'll take care of the bugs so you can focus on building great things 🚀.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

Suggest a related project

Related posts