Which OpenGL crate should I use?

This page summarizes the projects mentioned and recommended in the original post on /r/rust

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  • learn-wgpu

    Guide for using gfx-rs's wgpu library.

  • Well, if you want to work language agnostic low-level experience, you may try vulkan tutorial with ash library. If you want more high-level library, you may try to use wgpu with this tutorial.

  • softbuffer

    Softbuffer integrates with the raw-window-handle crate to allow writing to a window in a cross-platform way while using the very high quality dedicated window management libraries that are available in the Rust ecosystem.

  • Another annoyance is that it's not possible to have flicker-free resizing with wgpu without completely killing the performance. OTOH, softbuffer resizing never flickers.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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