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egui: this is technically a GUI framework, but it supports arbitrary rendering through a simple api, and you can also access the underlying graphics APIs if you want to. The eframe crate makes it easy to make an egui window.
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I highly recommend notan https://github.com/Nazariglez/notan
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SonarLint
Clean code begins in your IDE with SonarLint. Up your coding game and discover issues early. SonarLint is a free plugin that helps you find & fix bugs and security issues from the moment you start writing code. Install from your favorite IDE marketplace today.
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I'm using winit and softbuffer for my CurrentProject™.
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softbuffer
Softbuffer integrates with the raw-window-handle crate to allow writing to a window in a cross-platform way while using the very high quality dedicated window management libraries that are available in the Rust ecosystem.
I'm using winit and softbuffer for my CurrentProject™.
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Maybe bracket-lib from the amethyst authors? I‘m currently working through that book and find the library quite intuitive and simple to use. It started out as a toolkit for rouge-like games but has been getting more general. On that note, I recommend the hands-on-rust book which teaches rust concepts while building games with bracket-lib. As you have read the book, I‘m sure you would get through the first chapters quickly.
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InfluxDB
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